Moo-Fluids. Need I say more?
Interesting, and hilarious. Not exactly what one would call balanced, but all the config options could change that. Def something different. lol
I'm so glad these made it all the way to 1.6, been using them both since 1.2, the steamship is pretty cheap and was always great to not have your boat break because of a stupid lilypad back in the day. The Airship is great, it uses fuel so its balanced IMO, it has extra storage and shoots arrows ! Its perfect when you don't want to build a huge flying fortress in Archimedes Ships but still want air travel as an option...
Try Industrialization. It's in very early development, but it has potential.-snip-
This mod is really interesting, it is almost vanilla in its implementation, its nice to do something outside of a GUI too, can't wait to see where this goes...
Orespawn.
Just check out the Site. Orespawn.com
This mod is pretty interesting looking as well, I will have to check it out, outside my modpack, it adds quite a bit of stuff, surprised I hadn't heard of it yet...
Botania.
Great theme.
Fun to play.
Good in game docs.
Open source
Just a all around great experience :3
THIS mod looks like something altogether unique, I hadn't heard of it yet before either. I'm curious to see where it goes as well. Things like this is why I made this thread in the first place
Then there's Reika's mods, I see RotaryCraft becoming one of the bigger mods out there like so many others that have their own power systems. The models in RotaryCraft are really great, I will need a new PC to play it on any real level unfortunately though. Aside from that, the in game doc, the plethora of different tools and types of tools is just great, Ground Penetrating Radar ? several different turrets ? Ore Processing ? A handgun that uses gravel for ammo ? count me in...And don't forget to check out his ReactorCraft addon for Rot. Craft.