Speaking of new modpacks .. trying using the private code "UHS" .. it's a very fun and easy new pack! Honest!
I'll second this. Fun pack. Diabolical, but fun!
Speaking of new modpacks .. trying using the private code "UHS" .. it's a very fun and easy new pack! Honest!
In the launcher, my Unleashed pack is saying (v1.1.3) even though I have updated it to 1.1.4, is this a known launcher bug?
The new launcher should be out soon, which will enable server operators to distribute their configs to the players under a custom pack name.Is there any chance of enabling all the 'disabled' mods on the client for unleashed by default?
While it may be pretty simple to enable them, the majority don't seem to. Its resulting in having to post instructions in pretty much all server threads, most of which get ignored anyways. We have tons of people trying to join but get kicked straight away for not enabling the mods.
The new launcher should be out soon, which will enable server operators to distribute their configs to the players under a custom pack name.
The new launcher should be out soon, which will enable server operators to distribute their configs to the players under a custom pack name.
How could it possibly be worse? You think that typing in a pack code e.g. 'UnionCraft' is harder than enabling the right set of mods to match the server and then dealing with the consequences for your SSP worlds (and other servers that you might want to connect to with different mods)?Tbh that would probably be worse, if some/most players are having problems enabling mods they sure aren't going to be interested in custom packs.
Tbh that would probably be worse, if some/most players are having problems enabling mods they sure aren't going to be interested in custom packs.
Surely there is a general consensus on popular enabled mods, BOP seems to be a pretty popular option across servers, however having mods disabled by default on servers I can understand, but clients? It just adds another barrier.
It doesn't mean they don't either. Feedback, people expressing their opinion on the subject like UnionCraft did, is the only way to know.The ftb official mod packs are what they are, as phil mentioned, beyond that a private pack is needed...and that makes perfect sense. Just because you want certain mods enabled by default doesn't mean that the majority of people do.
How could it possibly be worse? You think that typing in a pack code e.g. 'UnionCraft' is harder than enabling the right set of mods to match the server and then dealing with the consequences for your SSP worlds (and other servers that you might want to connect to with different mods)?
If players can't be bothered to read the instructions on how to do it, that likely means the can't be bothered to read the rest of your rules.
The ftb official mod packs are what they are, as phil mentioned, beyond that a private pack is needed...and that makes perfect sense. Just because you want certain mods enabled by default doesn't mean that the majority of people do.
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It doesn't mean they don't either. Feedback, people expressing their opinion on the subject like UnionCraft did, is the only way to know.
Phil was right, I was just leaving feedback and adding a suggestion, not trying to instigate an argument or make demands but feedback and suggestions aren't much use without information and reasoning.
Sorry if I sounded a bit brash in my first response, that was in no way my intention
No worries, can be hard to tell on forums
I agree with you that a private modpack is the easier option, but as unfortunate as it is, I think most people, visit the thread, see the server address and at that point stop reading and try to log in, or completely skip past all other info just to find address. Its a mighty shame it happens like that but as mentioned above, the sheer number of people getting insta kicked due to it was a big eye opener for me.
Bigger sure. But what you need is a knowledgeable audience. The ones who might actually be able to help you are more likely to hang out there. Like say the official FTB support staff.
plz help me!
how do i get 1.1.4 on ftb unleashed?