Then it is no longer personal, and is being distributed, which would require a private modpack code.then give that code to others
Then it is no longer personal, and is being distributed, which would require a private modpack code.then give that code to others
Type in the private pack key and click removePlease add a way to remove custom packs. I'm tired of having and old ultimate pack on my launcher.
I want THIS one, perhaps you guys could set up a proper competition like the logo to design a new oneI've been busy, but I was able to get some more work done on this launcher design.
Again a few things changed. But I'll let the pictures speak.
This is how the overal design looks for this proposal, more info and picture inside the spoiler tags.
List View (above)
It's still a tile view, but this time with four buttons peeking from the top: Launch - Info - Extra - Edit.
Launch is quite self-explanatory, double clicking will also launch the game.
Info panel
Hasn't changed much since last time.
But in the mod list, the arrow is indeed the official mod page and the W is indeed the FTB wiki page.
Extra's panel
Now this is a new concept in this design. I removed the separate categories for MAPS and TEXTUREPACKS.
This is a personal preference, since I don't really use either maps or texturepacks. By placing them together with each modpack it's easier for people to see which maps and texturepacks work well together with their chosen pack. Optionally there is also a place where some official SEEDS can be shared.
(I'm not really sure about this change, since the discoverability of new maps maybe isn't optimal. For example, you would have to install FTB retro first to find the official FTB maps.)
(+ I think there also should be a better way to show pictures of the given map, TP or seed.)
Edit Panel
This one is new too, there's a few options available here.
- Name. (Put whatever info you like underneath each tile)
- Account to launch this pack with. (Default or other, see the accounts category)
- Config setting. (Easy, Hard, Extremely Hard, Custom, etc.)
- The basic pack selected. (Should be able to be vanilla too and will decide which image each tile uses)
- Version of the pack. (With upgrade/downgrade button)
- Back-up the whole game folder. (To selected location)
- Mods list. (Where each mod can be enabled or disabled + updated by selecting a new version)
(And the ability to add or delete mods)- Reset Button. (To default settings)
- Delete Button. (Will delete the complete tile and gamefolder)
This a new category to hopefully redirect people to the wiki first before overrunning the forums.
It'll show the server status from the creeperhost repo's and the mojang servers. If a server is down it should show some helpful message.
I haven't worked on the Settings Category yet. Maybe it's something I'll do later.In this category users can manage their accounts and select a default account to use for their modpacks.
The account can be selected per modpack under the edit button.
EDIT: Am I the only one where the text within the spoilers is completely mashed up?
EDIT2: above edit seems to have fixed it?
snip
The top buttons are better than the hover buttons, but now they're super tiny hard-to-click buttons and they have no room for text labels. I also don't like the idea of having so much stuff stuck in flimsy tooltip-looking windows that will probably vanish if the window loses focus.
The top buttons are better than the hover buttons, but now they're super tiny hard-to-click buttons and they have no room for text labels. I also don't like the idea of having so much stuff stuck in flimsy tooltip-looking windows that will probably vanish if the window loses focus.
The only fix I can think of (other than discarding the tablet PC gigantic icons which I would prefer ) is just removing the different buttons altogether: when you click on an icon it causes a sidebar to slide into view which contains tabs for each of those buttons. When the sidebar appears the icons get reduced to half size so they still fit comfortably in the reduced area.
Side note: what happens when there are more than 6 mod packs? Despite the huge area dedicated to the mod list alone, the user will still have to scroll to see them all?
It seems like a lot of people are praising this proposal just because it looks pretty. If this design in its present state actually gets chosen I will be disappointed in the FTB team.
The top buttons are better than the hover buttons, but now they're super tiny hard-to-click buttons and they have no room for text labels. I also don't like the idea of having so much stuff stuck in flimsy tooltip-looking windows that will probably vanish if the window loses focus.
The only fix I can think of (other than discarding the tablet PC gigantic icons which I would prefer ) is just removing the different buttons altogether: when you click on an icon it causes a sidebar to slide into view which contains tabs for each of those buttons. When the sidebar appears the icons get reduced to half size so they still fit comfortably in the reduced area.
Side note: what happens when there are more than 6 mod packs? Despite the huge area dedicated to the mod list alone, the user will still have to scroll to see them all?
It seems like a lot of people are praising this proposal just because it looks pretty. If this design in its present state actually gets chosen I will be disappointed in the FTB team.