Just a question:
Is it somehow possible to prevent neighbouring Liquiducts to connect? Either in my current version (2.2.2.2 for MC 1.4.7) or in a newer version?
My situation:
(Playing on a server
One line filled with honey. Built another line next to it for lava transport. At first they didn't connect (since one was filled with honey), so lava could be transported like I wanted. Logged off and several hours later on again. At some point the lava was completely drained (I don't know if that was before, during or after I logging off). When I took a look after a while, the honey was inside the duct for the lava, so the empty duct suddenly connected to the honey line. The honey line was always filled to the brim, so two empty ducts side by side wasn't the problem. Also noone entered my lair to hit one of them with a wrench.
I'd like some kind of system to make
sure, that neighbouring ducts cannot connect, e.g. like RP2 can do with covers between tubes.