With the advent of extra utilities last millennium and other mods that handle portals, and aroma's mining world, do you think mystcraft will see less usage?
EDIT: FYI I do love myst and mystcraft
EDIT: FYI I do love myst and mystcraft
I see your point, but for me it all falls apart when there is no ATG world gen page...it makes me very sad that almost no one creates beautiful worlds... they're all single purpose worlds. :c
i like to make amazing worlds with impossible but beautiful skys. if i had any screenshots I'd show you some. alas, i do not...
I like the idea of the mod, I like how customized you can make a world, I like how pretty these customer ages are, but finding all those pages is a laggy (chunk gen) pain in the *$$.
Again, you only need to find a villager. After that, its just a matter of trading. Easily, it becomes wheat for pages. Who can't farm wheat?
I would think he is talking about autospawning them through means like MFR. Just need to capture one villager in a safari net and then supply Mobessence. Quite simple if you mix it with a Trading Post and something to kill off the villagers in your spawning pit(I love the Portal Gun mod High Energy Pellet Launchers for that Pew Pew Pew!)I've done villager breeding before...rather have the laggy pain than the super boring and annoying pain. No joke, last time I did villager breading it took all day and that night I was dreaming of villagers and their nioses.
I've done villager breeding before...rather have the laggy pain than the super boring and annoying pain. No joke, last time I did villager breading it took all day and that night I was dreaming of villagers and their nioses.
Actually, have you noticed that when you have enough villagers(50+) it starts sounding vaguely like a language?Sound muffler deals with the noise well enough.
I have always used Mystcraft as a more moderators/admins tool to create useful pages to prevent ruining overworld with quarries, causing bad lag from lava pumping the nether etc. And for that it have been an okay mod through the years.
I find its "gameplay" mechanics so tiresome however. Spawning endless random/unwanted worlds in the goal to get the wanted pages through RNG, ARGHH! So I have always cheated in the creative books in order to create the "utility ages" I/the server have needed. And I have always argued against using it for ages filled with precious materials. That is just so unbalanced to any pack/playing experience. So purely using it for flat desert mining ages(normal density ore), sometimes lava ocean world to prevent chunkloading the nether, and maybe an exploration world with various biomes that spawns dungeons, chests, villages etc.
But then in recent years the author have added all kinds of annoying things to the world creation process. Unless you are VERY VERY specific in creating the ages you get a metric ton of crappy unwanted pages. It have gotten better in newer versions, but still present. You cannot simply build a world with ONLY the elements you want.
So now it is IMO a mod with bad gameplay mechanics that I personally rather cheat to skip AND rather bad for moderator/admin use for creating worlds for a server etc.
If Mystcraft want to remain popular/useful it needs to (IMO) either choose to update its gameplay mechanics to be more fun and involved, or go pure admin OP server tool to create worlds/portals for its users and then loose all the randomness.
I understand what a lot of you want the mod to be, but Aroma Mining World is the answer. Blaming Mystcraft for not being just an easy mining or void world is unjust. Mods exist who's sole purpose is exactly what you're wanting. Use them.
it makes me very sad that almost no one creates beautiful worlds... they're all single purpose worlds. :c
i like to make amazing worlds with impossible but beautiful skys. if i had any screenshots I'd show you some. alas, i do not...
I do. At least, I aim to, though I'm not always successful. I also don't agree that everything in MC is done with a single purpose in mind. For me, aesthetic appeal is always a consideration, either in addition to usefulness or on its own.I agree with you that no one makes pretty worlds but at the moment it's almost not possible. That and I don't normally make worlds to site see... I build a base or a section of base to be connected via portals/books... or other purpose. Everything in MC is done with a single purpose in mind.