I guess we'll just have to make a villager spawner system like someone did on the forgecraft server instead of cow, chicken, and sugar cane farms.
I like the page system. It looks a lot more interesting. I just don't particularly care for how the pages are acquired. I'd much rather have a system like the Thaum research system. But I'll reserve official judgement until I've actually used the system. For now I've only seen a few tid bits here and there.
What would be nice would be if they restricted 4/5th of all pages from being sold by villagers, so villagers would only sell the basic pages such as most of the simple biomes, etc.
After that, the rest of the pages should require looting dungeons, finding mystcraft-specific structures, and the like.
I would really dislike a Thaumcraft-like research system as that is as easy as using an online resource, or just spamming random stuff to see what you can find. Far too easy, as such.
By the way you can already get chests full of whatever you want just by running about 10 64 x 64 quarries. I hope you have lots of dimensional barrels.
I have hundreds, and dozens of overflow chests, although I don't mine ages with dungeons enabled as I'm after ore, not loot. If I want loot, I run around the overworld looking for thaumcraft structures as those appear to give fairly good loot. I cannot wait until I get some angry wisps to the face for my trouble.
I don't think people want everything handed to them, but the road to riches should be fun and interesting not tedious. Like the changes to the portal gun needing a nether star seemed a bit extreme. I got my gun from a dungeon chest instead. Unfortunately it was the easier route.
I'd say it is likely that most people are going to get their portal guns from dungeon loot as opposed to building it. That is a good thing, I'd say, as the craft should be there for people that have no interest at all in adventuring, so make them pay heavily for it.
What would really do wonders for most of these modpacks would be the addition of more pre-generated structures that actually had some difficulty involved. I'm going to look into Better Dungeons as that looked fairly interesting.
Besides that, though, most people appear to just want things handed to them. Over in the MystCraft update thread, most people said they'd just cheat in a "perfect" age, and never use MystCraft again. That sounds a lot like just wanting things handed to you, wouldn't you say?