Monster pack doesn't include Translocators mod... Why??

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SatanicSanta

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Jul 29, 2019
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At some point, Monster changed from being "the successor to Unleashed" to being "Slowpoke's map pack". I'm not sure when exactly that happened.
IIRC, it was always Slow's map pack, and never the successor to Unleashed. I could be wrong, though.
 

Hoff

Tech Support
Oct 30, 2012
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At some point, Monster changed from being "the successor to Unleashed" to being "Slowpoke's map pack". I'm not sure when exactly that happened.
It was always the latter and merely the stand in for the former.
 
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Hoff

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Oct 30, 2012
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It's what Slowpoke first announced it as.

IIRC he announced it as the successor "in spirit" to Unleashed. That could mean Unleashed was going to be the map pack if 1.6 didn't come first.
 

ThrillBird

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Jul 29, 2019
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Well translocators isn't the only great mod that FTB leaves out, is it? Mekanism, Minechem, Metallurgy and Carpenter's blocks are just a few of all the awesome mods that for some reason never gets put into the (bigger) packs!

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YX33A

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Jul 29, 2019
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Well translocators isn't the only great mod that FTB leaves out, is it? Mekanism, Minechem, Metallurgy and Carpenter's blocks are just a few of all the awesome mods that for some reason never gets put into the (bigger) packs!

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I dunno, Translocators feels like it's mostly flash and little substance to me. It's cool, but what does it do that is unique?(aside from the somewhat cool in world crafting grid placing thingy which I've corrupted worlds beyond repair with)
 
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ThrillBird

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Jul 29, 2019
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I dunno, Translocators feels like it's mostly flash and little substance to me. It's cool, but what does it do that is unique?(aside from the somewhat cool in world crafting grid placing thingy which I've corrupted worlds beyond repair with)
Well it's not my favourite mod either, but it felt like a good opportunity to bring up the question of other great but left out mods.

Still Translocators has their uses. They can easily allow you to regulate how much of an item that exists in a specific inventory, something you can't do with itemducts or Ender IO conduits.

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YX33A

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Well it's not my favourite mod either, but it felt like a good opportunity to bring up the question of other great but left out mods.

Still Translocators has their uses. They can easily allow you to regulate how much of an item that exists in a specific inventory, something you can't do with itemducts or Ender IO conduits.

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And yet it's very easy using AE or LP, which are better for actual sorting like that then those systems.
 

ThrillBird

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Jul 29, 2019
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And yet it's very easy using AE or LP, which are better for actual sorting like that then those systems.
Last time I checked borh of those solutions is way more expensive and require way more infrastrucure.. In other words, not really something you build just for that task in the earlier stages of the game..

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Hoff

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Last time I checked borh of those solutions is way more expensive and require way more infrastrucure.. In other words, not really something you build just for that task in the earlier stages of the game..

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"way more" is like 15 more minutes of mining and that includes the infrastructure you'd need to utilize it as well.
 
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trajing

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Jul 29, 2019
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Last time I checked borh of those solutions is way more expensive and require way more infrastrucure.. In other words, not really something you build just for that task in the earlier stages of the game..

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>Earlier in game
>Requires Diamond Nuggets
Whaa?
Also,
>Requires Diamond Nuggets
>Diamond Nuggets
Wat.
 
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Pyure

Not Totally Useless
Aug 14, 2013
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Is this mod difficult to add to Monster? just curious. i've never figured out how to use translocators and don't really know what its good for.

There's thousands of mods out there; I'm not really clear on why everyone thinks a modpack should try to incorporate absolutely everything.
 

Golrith

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Nov 11, 2012
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It's a great way of regulating stock in a small compact build and before itemducts existed allowed for compact item movement which just isn't possible with BC pipes.