ee3 actually has 1.7.10 downloads, ive accessed them, they are just really hard to find
wow, is this FTB Ressurection?I know we're getting off topic but anyway,
There are 6 multi-blocks in GT:
Boilers, Bronze Blast Furnaces, Electric Blast Furnaces, Muitl-smelters, Implosion Compressors & Vacuum Freezers.
This is a typical number of machines every mid-game player would have:
This picture doesn't include any ore processing btw.
I think without further balance in Resurrection, players would have no need to build these machines
Everything I see in that picture exists in FTB Resurrection.wow
wow, is this FTB Ressurection?
Nope, this is my world when I played the BeyondReality mod pack, my point was that without more tweaks to the configs, players in ftb Resurrection would have no need to build this many machineswow
wow, is this FTB Ressurection?
Pam's is in because it adds a lot of nice food stuffs for GregTech.Ender IO is not in because it wasn't in Ultimate(Don't ask me why Pams is in there. It shouldn't be. >.>)
The RC Blast Furnace vs. the Bronze Blast Furnace is balanced. RC is faster but less fuel efficient; BBF is slower but more fuel efficient. I'm pretty sure the TE Alloy Smelter steel stuff got removed... I know we at least told tfox about it.Like half of GregTech anymore is the "Bronze age", and IMO it's the better, more enjoyable half. By allowing the creation of steel in the RC blast furnace and the TE allow smelter you're destroying game-play.
that's cuz ur a nub and didn't see the Ender IO stuffEverything I see in that picture exists in FTB Resurrection.
I'm pretty sure the TE Alloy Smelter steel stuff got removed...
I think you addressed the problem well, if this is supposed to be a general tech-pack than fine, don't force people to progress in GT before other mods. But I think they wan't it to be a pack where everyone is expected to like the mod and enjoy being forced into it.This is actually pretty hilarious, because the induction smelter with pyrotheum dust is TE's blast furnace. Likewise, the removal of enderium from TE's blastfurnace breaks TE's progression and forces gregtech. The hilarious part here being that greg originally did not include enderium as a blast furnace recipy and only did after KL told him about it. Know its "nerfed" out? They should realy restate there intend with this pack, as its not a remake of ultimate, its just a straight up gregtech pack.
The problem was that the machine was much easier to make and use, so no one was making any blast furnaces, and skipping the entire GT Bronze Age.This is actually quite funny, because TE's induction smelter using pyrotheum is equal to a blast furnace
It's impossible to have a GregTech pack that doesn't either A) break GregTech balance insanely or B) force you to use GregTech. It's just the way the mod works.I think you addressed the problem well, if this is supposed to be a general tech-pack than fine, don't force people to progress in GT before other mods. But I think they wan't it to be a pack where everyone is expected to like the mod and enjoy being forced into it.
There are several ores that actually smelt into tin.any of you guys have found some TIN ? mined half a mountain. and no tin. according to config. tin must be between 120 and 60.. but no tin found
can u tell me some. still can't find tin :|There are several ores that actually smelt into tin.
Cassiterite is one of them.can u tell me some. still can't find tin :|
Pack was based on the original Ultimate modpack. You'll notice many common mods missing.just a quick question but i see buildcraft is in this modpack, and it's a question i have all ways wanted to ask, but why is logistics pipes not in here has well its a great addon to buildcraft i know it may just be me be i like it more then ae 1 or 2 and its rare to see it in a feed the beast modpack just want to know why you guys rarely add it in?