Modpack Recipe: Survival Industry (Link)

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So, let's start with matmos. the libraries are not requierd because it actually works without them and i didn't find a place it states it needs them.

Buildcraft was added so it's ftb side problem, will be fixed.

Dynamic light i don't remmember in the thread, maybe i missed that.

Tic addons were added, so again ftb side problem.

Garden stuff i removed because in my version it crashed with agricraft. Will add again in the future if it will work.

Rftools i am pretty sure i added, i will check again.

All none base project red things is my fault.

Advanced genetics i added so fb side problem.

And i didn't add villager noses for the record.



Today in some hours i will release a hotfix.
 
So, let's start with matmos. the libraries are not requierd because it actually works without them and i didn't find a place it states it needs them.

Huh. I stand corrected.

Buildcraft was added so it's ftb side problem, will be fixed.
Tic addons were added, so again ftb side problem.
Advanced genetics i added so fb side problem.
All none base project red things is my fault.
Rftools i am pretty sure i added, i will check again.
And i didn't add villager noses for the record.

I kinda figured the problem was in the FTB modpack submission automation. I apologize if my message gave the impression I was blaming you; I just figured you're the one who would need to bring this to FTB's attention. As for the noses, they're not actually in the modpack; I suspect the person in charge of making the modpack list in the launcher might have gotten this one mixed up with another modpack. Lord knows, I've been in circumstances where I'm working on multiple projects, and got one confused with another.

Dynamic light i don't remmember in the thread, maybe i missed that.

Actually, it looks like I missed that one. Yeah, dynamic lights were going to be one of the mods.

Garden stuff i removed because in my version it crashed with agricraft. Will add again in the future if it will work.

What's happening? I've had no trouble with the two on MultiMC, so it might help if I can test it and submit bug reports to the mod authors if needed.

Today in some hours i will release a hotfix.

Okay. Sounds good. :)
 
So, for agricrat and gardenstuff i used he most recent versions from curse yesterday, so you might want to do hat. I know multimc sometimes works strange and not like other things so this might be the case. Other than that remind me when i am back home to add you to the thread i comunicate the guys on ftb so you can send them masseges about things like he villager noses things and description fixes if you would like. Also i am interested if running a test server we will record in is still an option
 
So, for agricrat and gardenstuff i used he most recent versions from curse yesterday, so you might want to do hat. I know multimc sometimes works strange and not like other things so this might be the case. Other than that remind me when i am back home to add you to the thread i comunicate the guys on ftb so you can send them masseges about things like he villager noses things and description fixes if you would like.

I'll try to remind you. However, I'm not sure when you'll be home; I'm about to go to bed for the night.

Also i am interested if running a test server we will record in is still an option

It's an option, alright, although I won't be able to supply the server myself.
 
I remmember Dulciphi said he may host one. I know i will host a hamachi server for friends and i will also collect bug reports because trust me they will find exploits.
 
Well, that's new to me. I will try to explain it. Hamach stands for logmein hamachi wich make it possible if someone hosts a server to connect to it using a spacial ip hamachi created for this computer. It works for a lot of games and even more. also to connect to someone you must be on he same network like him, wich adds a secury layer that work pretty good
 
Hmmm... the problem with GardenStuff seems to have started with 1.6.4. Downloading 1.6.3 from Curse might be the best solution for now, at least until AgriCraft 1.4 is out of beta.
 
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By the way, here are the banner and icon images in the correct scale, just in case that was the problem with the previous submission.
Logo.png
Survival Industry.png
 
Yup. Good morning. Hmmm... I was supposed to remind you of something, but I forget what it was. I wish there was a way to read what was posted in the past... hmmm...

Oh, yeah! :P

Other than that remind me when i am back home to add you to the thread i comunicate the guys on ftb so you can send them masseges about things like he villager noses things and description fixes if you would like.
 
ok currantly uploading the fix.
found the source to all the sync issues with the launcher.
when i will send the hotfix i will also tell them to add you to the thread.
and if we can't get the person that offered to run a server that i forgot his name now to run one then we will just use hamachi i guess