Thinking about that idea for emit when empty, the last time I checked, the EU stayed at about 384EU, is that just a glitch?
Emit when empty is true when the storage unit cannot send a packet. For mfsu this is anything under 512. Mfe 128, bat box 32.Thinking about that idea for emit when empty, the last time I checked, the EU stayed at about 384EU, is that just a glitch?
This is one of the places where BC pipes might actually be a better option. You can pull out of the bottom of the MFSU with a wooden pipe and also insert back into it with the same wooden pipe.
You'll have to set up a gate system to monitor when the inventory is full so you don't drop items but it's totally doable.
How could you with the same pipe? Is there a way to automatically change the directionality of the pipe? Seems to me (haven't tested) that you'd need two wooden pipes, with a connecting pipe in the middle, then use some kind of redstone signal to trigger the appropriate gate to pulse. It might be a little more resource intensive to set up, but the filter/retriever setup is pretty easy and compact.
You could hook it up with [MFSU] - wooden pipe - cobblestone pipe - wooden pipe - [Ender chest]. Pretty compact.
shit, can't believe how simple this is, works nice with emerald pipe too, for filtering full/empty crystal.
Can i get a graphical plz?
Yeah, I've been using BC pipes a lot more in my current builds. I just need to figure out a good way to have an emerald pipe that selects any item, rather than all the items in the filter.
Here are various versions.
View attachment 3305
So this way is using 1 chest, that's ok, but... How do you control when the engine extracts the items.
Yeah, I've been using BC pipes a lot more in my current builds. I just need to figure out a good way to have an emerald pipe that selects any item, rather than all the items in the filter.
So this way is using 1 chest, that's ok, but... How do you control when the engine extracts the items.