Hey, Ive been using soulshard mod awhile back, and they always worked great for me, even if I wasnt in the base (with tier 5) since it was chunkloaded.
But with MFR, Im having huge difficulties here,
it seems that whenever I leave the base, even if its chunkloaded, mob essence wastes and no mobs are grinded for new mob essence.
My setup is this: 4 Large Slime (exact copy) Auto-Spawners, if I stand close to it, it increases my 20 mill steel tank with mob essence at a relatively fast rate, but if I leave the base for a short duration, it decreases..
Its like the auto-spawner still spends mob essence to spawn, but nothing spawns?
I have no clue..
Is it me thats doing something wrong here? Or is this intentional by the modpack? Soulshards are disabled on the server Im playing on, so this is the only way for me. Im using the gathered mob essence to spawn witch/endermen/zombie pigmen etc.
I thought chunkloaders worked with auto-spawner? Or is it necessary to actually hug the spawner for anything to work at all?
So frustrating!
But with MFR, Im having huge difficulties here,
it seems that whenever I leave the base, even if its chunkloaded, mob essence wastes and no mobs are grinded for new mob essence.
My setup is this: 4 Large Slime (exact copy) Auto-Spawners, if I stand close to it, it increases my 20 mill steel tank with mob essence at a relatively fast rate, but if I leave the base for a short duration, it decreases..
Its like the auto-spawner still spends mob essence to spawn, but nothing spawns?
I have no clue..
Is it me thats doing something wrong here? Or is this intentional by the modpack? Soulshards are disabled on the server Im playing on, so this is the only way for me. Im using the gathered mob essence to spawn witch/endermen/zombie pigmen etc.
I thought chunkloaders worked with auto-spawner? Or is it necessary to actually hug the spawner for anything to work at all?
So frustrating!