HI, So i was mining at around y=13/12 and a concussion creeper teleported me out of the world, I dont know what happened to my gravestone or whatever but is there any way to get stuff back? thx btw this was on ftb infinity
That's the saddest thing I have read all day.Unfortunately, as long as it takes for void damage to kill you, you could never get to your gravestone if there were one. If I remember correctly, void damage can kill even creative players. I remember back in 1.5, my brother talked about super powerful regen with some expensive armor, but that low in the void all entities get deleted. Unfortunately, your stuff is impossible to retrieve even in modded minecraft.
HI, So i was mining at around y=13/12 and a concussion creeper teleported me out of the world, I dont know what happened to my gravestone or whatever but is there any way to get stuff back? thx btw this was on ftb infinity
One thing that I did not see mentioned is that a Void Sigil (I think that's the correct sigil) in Bound Armour will allow you to survive void damage. There may be a standard "kill all" zone it won't protect you from, but that can be used to retrieve things if needed.
The Minecraft wiki said:Falling into the Void past Y=-64 causes the player's health to be depleted by about 4 ( ) every half second, leading to the player's death in around 3 seconds. Armor does not protect you from dying in the Void, and death always occurs at Y=-199.10. However, if status effects are used the death level alters only slightly. After this, if the player does not press any buttons, they will usually fall until somewhere below Y=-256, with this number varying on each death. If commands are used to make the player invincible or give them infinite health, they will fall until Minecraft crashes
It's not a bug... The creepers are coded so that when they "explode" they don't destroy stuff, but teleport you. Yes they are annoying, but no it isn't a bugPlaying the latest Direwolf pack and this has happened to me the 2nd time. Enough is enough! I think this is a bug and it is seriously irritating. I dont want to play in peaceful so I have disabled these telecreepers in the xml config file.
Actually it is, and it's been fixed here: https://github.com/SleepyTrousers/EnderZoo/commit/92274320f2d0815fc45f5c0b5b707bf0053addc8It's not a bug... The creepers are coded so that when they "explode" they don't destroy stuff, but teleport you. Yes they are annoying, but no it isn't a bug
Actually it is, and it's been fixed here: https://github.com/SleepyTrousers/EnderZoo/commit/92274320f2d0815fc45f5c0b5b707bf0053addc8
I guess the fix isn't in the latest DW20 pack (1.4.1), though...
Or you could accept that there are circumstances that might exist outside of the 'oops, I fell in lava because I'm a dummy' problems. If this was something that was considered enough of a bug to have been coded around, then it might fall into an extenuating circumstances clauseif you're going to use console commands to restore your inventory you may as well just use the vanilla keepInventory rule to prevent silly losses in the first place...