I'm even more hurting for redstone right now. Mostly due to TiC and TE being my starting goals. Those gobble it up and ask for more.
Don't even bother with bees; any level of fortune will give you stack after stack of redstone.
I believe AE needs a toggle for voiding stuff. Cobble will go to the cell formatted to it and if its full and the cell is marked as voiding, it will just delete it.
Kinda like the new thaumcraft jars that void extra essence, or the jabba barrels with the void upgrade.
Would make life much simpler hehe
What FTB pack doesn't have the TE recipes enabled? I didn't know there was even another way to make them.While DSUs are great, I cant legitmize using them as freely. I have TE recipes enabled instead of vanilla. Balances my modpack better IMO though.
I already dump them with a fuzzy export bus into a trash can (actually that trashcan got a fuzzy export bus on each side since there's so much useless stuff especially when you have Mekanism, a lot of useless armors that you can't uncraft or smelt to get the ressources back), the downside of it is if I knew a way to automatically repair the bows and keep them in a DSU, it would be much more easier, but so far the ME system doesn't want to repair them when I use the crafting terminal and since they have different damage value you can't automate the repairing without having a dozen of stations to repair them...
At least ulti didn't. And it didn't really matter before TE3 changed the tesseract frame to require twice the number of pearls anyway.AlanEsh said:What FTB pack doesn't have the TE recipes enabled? I didn't know there was even another way to make them.
If you want to overflow-void multiple things preformatted cells + storage bus on trashcan with priorities is easier.This is incredibly easy to do. Make a trash can. Point an export bus at the trash can. Point a level emitter at the export bus, and set it to turn on once you get above however much you want of a particular resource. Then set the export bus to put that item in the trash can as long as it gets a redstone signal. Done.
Indeed, export but+level emitter might seem like a decent idea when you only need to void cobble, but last world I ended up having over 100 different items that I was destroying. The ME storage bus+Priority is the only way to go.If you want to overflow-void multiple things preformatted cells + storage bus on trashcan with priorities is easier.
A lot of 16k is actually better than 64k as, no motter what, each drive can only hold 63 item types.
Advanced filling cabinets hold all unstackable itemsThe main problem that will stay with the ME system is the ultra stupid limit of 63 item types on each cell, no matter how much you make, they will never ever accept more than 63 type of thing, makes it a pain to run any kind of mob spawner cause you'll get so many armors/swords/bows that it will fill up your ME drives quicker than ever because theses items don't stack so they take 1 type each, no matter how big your cell is, the maximum it can hold is 63 different items...
You don't even need to use AE if you know how to use sfm...Diamond Chests + Jabba + DSU does all the job for me, no ME Drives needed, only use AE to craft!
One issue I'm running into with this are tools that are both used for auto-crafting and can themselves be auto-crafted. Prime example would be the quartz knife for cutting the AE processors. Maybe it's an issue related to the lag I suffer, but the system seems to needlessly create tools when they are stored inside an advanced filing cabinet (ie crafting a new one while a somewhat used one is still available stored in the cabinet).Advanced filling cabinets hold all unstackable items
Advanced filling cabinets hold all unstackable items
You don't even need to use AE if you know how to use sfm...
That works fine, chestplates don't stack.Was thinking about the file cabinets, but if I have two chesplates and they have different value, it won't work...