Massive ressource income?

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Henry Link

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Dec 23, 2012
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yes go to computercraft.info and look for a thread by austinkk, his script (and others do most likely) will have the turtle look at ores above and below it, and grab/mine anything that is not stone or dirt. so you only end up with stone that the turtle absolutely had to mine, which is 1/3 of the stone you would get from a quarry.

i use for of these spread around in a square, each at one corner, set to mine 30 x 30 each. it mines an area like a quarry, but with less stone, less damage to the land (also very easy to run this underground, no landmarks to set up, no lost ores like a quarry would give underground) in less time, and uses less energy.


Yep, I've ran this program. Works great, just make sure and chunkload the area the turtle will be mining. It is actually faster than a full speed quarry.

Here is the link to AustinKK's thread: http://www.computercraft.info/forum...ced-mining-turtle-ore-quarry/page__hl__austin
 

zorn

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Jul 29, 2019
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It turns out its not as fast as the current quarry. Austin's test showed one turtle beating a quarry that took 39 minutes to knock out an 8x8 chunk. But the current quarry at 100mj will do it in about 15 minutes. But... one turtle costs 3 diamonds, while a quarry costs 11, and a greg tech quarry even more. So IMO the real test is 3-4 turtles vs a quarry, in which case the turtles win hands down.
 

tindin

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to me quarry wins...quarry is set it and forget it tell it's done even with server resets crashes. It'll start right back up no problems. turtles if they break you ether loss them or need to go find them. yes there is code to avoid that but it doesn't all ways work. 3 x 3 = 9 so in diamonds all your saving is 2.

turtles best part is tunneling ahead of you to save you picks
 

Henry Link

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I will basically agree. However, for early game the turtle is the fastest cheapest way to quarry. Much cheaper and if done correctly it is completely self powered. Once I have a good constant source of MJ then I switch to standard quarry methods.
 

Bigglesworth

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Yep, I've ran this program. Works great, just make sure and chunkload the area the turtle will be mining. It is actually faster than a full speed quarry.

Here is the link to AustinKK's thread: http://www.computercraft.info/forum...ced-mining-turtle-ore-quarry/page__hl__austin


No, you need roughly 3 going for it to be as fast as a quarry. 4 is easily faster. 4 works out well too as thats what you can fit in one place to dump into one ender chest. Easier to set up and doesnt leave a gaping hole in the world.[DOUBLEPOST=1373950143][/DOUBLEPOST]
to me quarry wins...quarry is set it and forget it tell it's done even with server resets crashes. It'll start right back up no problems. turtles if they break you ether loss them or need to go find them. yes there is code to avoid that but it doesn't all ways work. 3 x 3 = 9 so in diamonds all your saving is 2.

turtles best part is tunneling ahead of you to save you picks

Spoken like someone whos only used the default scripts... Also if the server is crashing that often you may have bigger problems.
 

namiasdf

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Well now that I've discovered the filler, I almost have no qualms with using the quarry on land. Means I'd have to do a bit of terraforming myself, but it also means an opportunity to create a "biome".

My base is located in the mountains though, so it's not like I'd be able to necessarily enjoy my work, but meh.
 

PieExplosion

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Jul 29, 2019
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Here's my ranking.
1. Redpower frame tunnel bore is the most efficient because of the energy is runs off. The structure and system to handle the income is a decent investment though.
2-3. Chunk Loader Mining Turtle or Quarry. Fuel isn't an issue for either of these. Bring your mining turtle and 16 buckets with you to the nether and refuel it with lava. For the quarry, it's just a trip to find oil and refine it. If you're a masochist (have GregTech installed), the Quarry's cost no longer competes (and in 1.5.2, I'd drop it to LAST PLACE).
4. Industrialcraft 2 Miner. If you're playing masochist mode, you can just find the Steel in chests of various world gen for the Drill. This machine is often overlooked due to it using power generation that isn't famous for portability.
5. I rank the Mining Well low not because of the energy cost, but the time spent building the cross-mod setup and system to handle the income. Great for a mid-game resource project though.
 

iMontouch

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Jul 29, 2019
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My problem with the quarry is the setup. (FTB Ultimate 1.12, 1.4.7)

Or did I got this wrong? CAN I build frameships or something like that in 1.4.7?

What do you think is the best method for 1.4.7 when I want to setup and forget?
 

PieExplosion

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Jul 29, 2019
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My problem with the quarry is the setup. (FTB Ultimate 1.12, 1.4.7)

Or did I got this wrong? CAN I build frameships or something like that in 1.4.7?

What do you think is the best method for 1.4.7 when I want to setup and forget?
What's wrong with your setup?

Frameships, imo, would only complicate things for you.

Depends on the modpack. Chunk Loader Mining Turtles is a strong starter choice if you know how to use them.
 

iMontouch

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Jul 29, 2019
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I do indeed know how to use them turtles. :)

I dont like the quarry setup because after the chunks are completely excavated, the quarry has to change place, means: I have to go there and do it. Or did i got this wrong?
 

PieExplosion

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Jul 29, 2019
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I do indeed know how to use them turtles. :)

I dont like the quarry setup because after the chunks are completely excavated, the quarry has to change place, means: I have to go there and do it. Or did i got this wrong?
It's not that bad. For first setups, combustion engines on fuel and aqueous accumulators for power and a diamond pipe + void pipe for cobble and relay to a series of iron chests. From there, replacing the on-site item handling with an item tesseract to handle the items at home base. After that, replacing the power setup with an energy tesseract, turning a 10-minute setup down to maybe 3 minutes. That's what I do anyway.
 

iMontouch

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Jul 29, 2019
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but starting 64 turtles mining straight in one direction would be faster and no more setup needed.
Sure, the one or the other turtle may get lost, but that still gives you more ressources with less work needed.
+ You could simply place 64 more if its not enough.
 

Dentvar

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Jul 29, 2019
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I do indeed know how to use them turtles. :)

I dont like the quarry setup because after the chunks are completely excavated, the quarry has to change place, means: I have to go there and do it. Or did i got this wrong?


I´m using Quarrys too and kind of have the same issue. Every day I have to go and place the 3 landmarks and ender chest and Energy tesseract.
Atm I´m using 2 Quarrys. So my Setup is: Tesseract - Quarry - EnderChest Quarry - Tesseract.
I need less then 5 minutes to set it up in a new chunck.

How do you manage to have 200 turtles mining at the same time without spending more 5 minutes daily on them?
 

PieExplosion

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Jul 29, 2019
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Turtles have fuel levels. Also a stack of 64 turtles + the fuel and time spent fueling + the cost of item handling (most likely ender chests) is quite expensive.
 

iMontouch

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Jul 29, 2019
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I use this script:
http://forum.feed-the-beast.com/threads/just-another-turtle-mining-program.16062/
which is very stable, so my placed turtles may have a loss of 5% (unlucky).

Placing them was a mess but then I created a script which fills them and starts them all. It uses turtles and enderchests from enderchests and waits if the enderchests are empty.
Like that, placing 100 turtles is only crafting and laying them in the correct enderchests. The materials needed are not that hard to get (+ this system totally snowballs).

Even fuel is easy to get. All you need is a few T5 Wither Skeleton spawners.. :)
 

Dentvar

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Jul 29, 2019
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I use this script:
http://forum.feed-the-beast.com/threads/just-another-turtle-mining-program.16062/
which is very stable, so my placed turtles may have a loss of 5% (unlucky).

Placing them was a mess but then I created a script which fills them and starts them all. It uses turtles and enderchests from enderchests and waits if the enderchests are empty.
Like that, placing 100 turtles is only crafting and laying them in the correct enderchests. The materials needed are not that hard to get (+ this system totally snowballs).

Even fuel is easy to get. All you need is a few T5 Wither Skeleton spawners.. :)


Not sure if I got your right. You are running an other turtle with a script to re-adjust the mining turtles once they finished?

I´m really annoyed by moving the quarrys every day and I would be glad to have something more automatic. But without the need to code something to complex.
 

Geometry

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Jul 29, 2019
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Can you paste the script you made and provide some details on how to use it please?

Sent from my SGH-M919 using Tapatalk 2
 

PieExplosion

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Jul 29, 2019
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I must have missed the part of the thread where we started talking about end-game, because 3 Diamonds per Mining Turtle and talking about making stacks of them is generally out of the scope of early and mid-game unless you get lucky in hitting Twilight Forest mounds early.

What method are you using to extract from the Ender chests? If you come to a point where ME Import Busses can't keep up, try a Redstone Energy Cell or Energy Tesseract powering a Wooden Transport pipe. If you hit that llimit, you'll just have to go with a system that can properly use Item Tesseracts.
 

Dentvar

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Jul 29, 2019
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I must have missed the part of the thread where we started talking about end-game, because 3 Diamonds per Mining Turtle and talking about making stacks of them is generally out of the scope of early and mid-game unless you get lucky in hitting Twilight Forest mounds early.

What method are you using to extract from the Ender chests? If you come to a point where ME Import Busses can't keep up, try a Redstone Energy Cell or Energy Tesseract powering a Wooden Transport pipe. If you hit that llimit, you'll just have to go with a system that can properly use Item Tesseracts.


If you hit the last limit, you probbly do not need to make it work faster since you´ll not be able to use all the stuff you are collecting.

Anyway you always can put another Import-Bus.

atm I´m using 1 Import-Bus on the Ender Chest and 2 Quarrys at max speed to fil it. No problem.
In the moment they can´t keep up, I can just put an other Import-Bus to the same Ender Chest.
So you can do this until you have 1 Bus for every Slot in the chest.