Massive ressource income?

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Golrith

Over-Achiever
Trusted User
Nov 11, 2012
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With redstone in motion, it is now stupidly easy to setup a mining well frame chunk-eater. You don't even need turtles anymore. Of course, if you're stuck in 1.4.7, you don't have that, but any of these other options will work.

Indeed, I've been checking that mod out, and those purple frames allow you to make a frame machine minus any apparent frame. Very impressive, although I think I like to look of seeing the frames myself :D
I feel the mod author should definitely have alternative recipes to increase the cost of the frames. A load of sticks and some dye is a bit "cheap".

Redstone in Motion removes the headache of learning about covers and panels, requiring a power source for it's components, etc. Makes frameships easier to understand and work with for a larger audience to play with. This may or may not be a good thing for servers :p
 

iMontouch

New Member
Jul 29, 2019
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I will write a new Thread for my script.
It wont keep track of the started turtles, it just sends them out.
200 turtles are easy to get. Some minium Stones and a some oakwood/goldnuggets --> there you go.
+ it snowballs hard.

We had about 20 import buses to cover spikes..
 

Jakeb

New Member
Jul 29, 2019
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Indeed, I've been checking that mod out, and those purple frames allow you to make a frame machine minus any apparent frame. Very impressive, although I think I like to look of seeing the frames myself :D
I feel the mod author should definitely have alternative recipes to increase the cost of the frames. A load of sticks and some dye is a bit "cheap".

Redstone in Motion removes the headache of learning about covers and panels, requiring a power source for it's components, etc. Makes frameships easier to understand and work with for a larger audience to play with. This may or may not be a good thing for servers :p

I've only played with the regular frames myself, none of the special kinds, but so far I like the mod a lot. Instead of complicated inchworm drives, there's a single block that can move the frame in any direction, and there's even a block that will directly interact with computers. I really like all of the possibilities of the different frame types, especially the blue platform one and the one that can move your house. These frames are much better and easier to understand than Redpower's ones ever were.
I doubt it will ever be included in any FTB pack, though.
 

bigtwisty

New Member
Jul 29, 2019
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For the cheapest "high output" system, I've got two turtles (gate reading mining and gate reading engineering) that work together to clear a chunk from 70 to bedrock in about 20 minutes. I set it up to mine 9 chunks at a time so I can use a chunk loader. It only burns 2/3 of a redstone cell per chunk, and auto replenishes from my base.
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
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Tartarus.. I mean at work. Same thing really.
I don't think too many people have looked at manufacturing instead of mining (or at least its something that's often overlooked)

Almost any vanilla item can be manufactured from redstone (tome of the alkahest, sometimes via lapis/blocks)
epic amounts of redstone can be made with a witch soul-shard, or with a pigmen soulshard (cut the gold with an alkahest coin).​
(interesting side project of mine- running a matterfab [power and amplifier] on the drops from a soul shard)​

Minefactory spawner+ iron golem in a safari net. (mob essence from that pigmen/witch grinder right?).

Gregtech -love it or hate it, GT offers a lot of manufacturing, all the base metals can be farmed from lava, oil/forestry fertaliser/coal dust (diamond)...
Non Gregtech- spam HV solars, connect to massfab. or use /item.

Bees- generally very slow unless you put the effort in, if you can get aura bees (fastest worker serums), then you can get quite a bit of platinum/titanium (best to automate the production of alveary blocks)
 

apemanzilla

New Member
Jul 29, 2019
304
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I don't think too many people have looked at manufacturing instead of mining (or at least its something that's often overlooked)

Almost any vanilla item can be manufactured from redstone (tome of the alkahest, sometimes via lapis/blocks)
epic amounts of redstone can be made with a witch soul-shard, or with a pigmen soulshard (cut the gold with an alkahest coin).​
(interesting side project of mine- running a matterfab [power and amplifier] on the drops from a soul shard)​

Minefactory spawner+ iron golem in a safari net. (mob essence from that pigmen/witch grinder right?).

Gregtech -love it or hate it, GT offers a lot of manufacturing, all the base metals can be farmed from lava, oil/forestry fertaliser/coal dust (diamond)...
Non Gregtech- spam HV solars, connect to massfab. or use /item.

Bees- generally very slow unless you put the effort in, if you can get aura bees (fastest worker serums), then you can get quite a bit of platinum/titanium (best to automate the production of alveary blocks)
The problem with things like bees, UUM, and soul shard manufacturing isn't that it's inefficient, it just gets boring. Who wants to have bees make copper when you can dig the copper with a homemade frame quarry?
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
3,204
333
Tartarus.. I mean at work. Same thing really.
The problem with things like bees, UUM, and soul shard manufacturing isn't that it's inefficient, it just gets boring. Who wants to have bees make copper when you can dig the copper with a homemade frame quarry?


Don't get me wrong- mining machines are cool. (I've had a lot of fun building them myself)

And thats it- The fun is in the build- Bees only become a last resort when you can't make it through other means (like titanium or platinum). There's a certain satisfaction to building something needlessly complex for auto materials, the difference is only in how its done. (monster world eater vs monster factory with multiple production lines)
-as I said- try coupling a matterfab to a soulshard, there's some fairly epic infrastructure involved XD
 

apemanzilla

New Member
Jul 29, 2019
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Don't get me wrong- mining machines are cool. (I've had a lot of fun building them myself)

And thats it- The fun is in the build- Bees only become a last resort when you can't make it through other means (like titanium or platinum). There's a certain satisfaction to building something needlessly complex for auto materials, the difference is only in how its done. (monster world eater vs monster factory with multiple production lines)
-as I said- try coupling a matterfab to a soulshard, there's some fairly epic infrastructure involved XD
Oh, I have... Fun to build, boring to watch, just like almost anything... That why I like RP2, things like frames are truly dynamic, same with ComputerCraft. It doesn't get boring after you build it, you can always change it.
 

dlord

New Member
Jul 29, 2019
147
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I might try that "Chunkinator" ;)
Oh, you mean this "Chunkinator"?

IvUc6lw.jpg
 

Bibble

New Member
Jul 29, 2019
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There are 3 main ways of "mining" to my eyes, and they have different distributions of materials, and different uses:
1. TF hollow hills. They've been mentioned on here, but there is a method that makes them much more viable, hunt the leaf dungeons down, and plop a mining tree on the top of a huge hill. These drops tend to be a little heavy on lapis and redstone. Good for early, game (particularly with tinker's construct). All you need is a jetpack for the dungeons.

2. Landscape destroying. There are ways of doing this (frame bores, mining wells, quarries, etc.) and they all have their merits and drawbacks. You tend to get heavy amounts of metals (iron and copper, really) from this. Quite good for mid-game expansion, and tends to be quite expandable.

3. Deep-Mining Laser. MFRs option I'd more generating than mining, but I tend to class it in the same way. It's heavy on the gems and light on the metals. Not something to be relying on solely (there are filters, but none for copper, which is my main sink).

Aside from that, there are bees and the suchlike, but they tend to be quite tedious to set up.
 

Heliomance

New Member
Jul 29, 2019
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I've tried turtles a few times, but even using the scripts from the CC forums, I always had problems with the turtles getting lost.
 

apemanzilla

New Member
Jul 29, 2019
304
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If you're using wireless mining turtles, try chunk loading mining turtles. Shouldn't require any changes to code and should help keep the turtle loaded and in communication with other ones.