Yeah at one point with my slightly modified one I was pulling at least 5 chunks worth of stuff every 10 minutes and it just kept going forever
it's 20 wide, but ∞ long.
And much faster. You'll need to have overflow protection from day one with that rig.
Cheapest and arguably the fastest will be turtles.
So I just times it and my current mining machin gan take out a chunk in 1:42.7 and there is hardly any upkeep. it was very simple to build also
I think if you compare cost to build and to run, turtles beat quarries hands down. With a script of course, maybe not the basic Excavate function...
You're gonna be really bored in 1.6 unless you can move away from the mindset that, "Minecraft is a resource acquisition game."
"Minecraft is aresource acquisitiondo what you want game."
Definitely not the basic excavate. With a script though, they will goto diamond level first and work their way up every 3rd layer plus open and loot chests for you. Set a enderchest up, stand on said enderchest and put for of them around it, set them to 32 and you get stacks of everything except iridium in 8 hours (250k blocks). Plus you get back much less junk like stupidly large quantities cobble to worry about, so everything that comes in doesnt need to be filtered out.
If I were making a server Id lower the spawn rate of every ore/'rare' stone. Stuff is just way too easy to get.
3) There's a blockbreaker addon for MFFS. I haven't found a way to automate moving these in 1.4.7 yet, but I did manage to shear off half my base once experimenting with it. In my limited experimenting with this, you can turn them ON and hack away a 127 block tall, 64 block deep swath of land/nether per emitter with a very small amount of forcicium using the Wall module with block breaker option. In fact, these work so fast that being unable to automate them might not be a bad thing. If you have nether ores, I'd just build a frameship in the nether with all your item processing attached to it with a slot for MFFS projectors to be placed at height 64, place a row of them, insert upgrades, flick it on, instantly* gather everything in a 126x64x(Projector count) box ahead of you, advance forward 64 blocks, do it again.
Can't move mffs stuff
place a row of them
Can turtles detect whether you are mining stone or an ore?
You said that you mine every three layers, so I assume you have a way to detect whether you are mining something valuable and take the entire ore-"chunk" and not leave anything behind?
We are about 4-5 players. The script maybe isnt the best, but we wanted to run something that runs infinite. Without any worrysor is your setup feeding a bunch of players? Do you use up all the resources from 700 turtles on your own? that would explain it i guess. still....why use a script that mines all that stone, when you could cut your mining time by at least 50%, by using a more efficient script?
Its not about finding a new way, its about talking about it too see what else can be done to feed ussounds like you got turtles down pretty good if you can keep 700 running at once why find a new way?
I dont think that this is true. But I think that, if you want to be fast and successfull, you need those ressources. We like to automize. We let them farm so much, to never stuck at sth like "okay we'll wait for 1k redstone.".You're gonna be really bored in 1.6 unless you can move away from the mindset that, "Minecraft is a resource acquisition game."
Would you know the episode offhand
I dont think that this is true. But I think that, if you want to be fast and successfull, you need those ressources. We like to automize. We let them farm so much, to never stuck at sth like "okay we'll wait for 1k redstone.".