I am currently building a base which is inspired by the Normandy-SR2. Due to a few limitations (decorative blocks available in my modpack, building mostly from memory, default texture pack), I have had to take some artistic license. I want it to eventually be a functional base where I will move my machines that I got in survival mode so that has been an important design consideration. I also wanted the interior to be at least similar in layout and reminiscent of the decor from the game. I will admit that my building skills are not that great, and this starts to show when I have built several rooms in a row and I begin to run out of ideas. However, there are some parts of the build which so far, I think are pretty nice, particularly the main battery.
I have been using these mods to provide most of the building blocks.
Thermal Expansion
Applied Energistics - Certus quartz blocks!
Infinitubes
Thaumic Tinkerer
Thaumcraft
Tinker's Construct
Railcraft
Mekanism
Factorization
IC2
ICBM
Steve's Carts
Defense
Some of those mods were only used a tiny bit. Also, I often like to build in creative mode when in the same world as I do my survival playthrough because I can. I am not to bothered about balance but I do have one rule, I don't use the spawned decorative blocks for anything except facades, so I won't be getting an easy galgadorian drill from the enhanced galgadorian blocks I put in Miranda's room.
I played a bit of ME2 today and realised that my build is actually more far removed from the real deal, so I made up my own little backstory for this ship. I am a massive Tali fan, and obviously Tali is a very talented engineer who is impressed by the Normandy. When she returns to Rannoch, the Quarian government commission her to build a flagship for the new Quarian navy and this is what she comes up with. (Afterwards I am going to build a liveship for my farms!).
Here are some pictures of my progress so far.
Here is an overview of my build so far. A bit more has been done since then but this shows the bulk of it.
Here is the battery in a closer view. I have used tesla coils, liquiducts and infinitubes to make it look more machine like. I may lengthen it is the proportions of the ship become more apparent.
The AI core. I plan on putting an ME controller and associated gubbins in here, maybe with a couple of computers. I have built a secret passage that directly connects this room to the cockpit.
This is the life support room is. The only light is provided by liquiducts with redstone and glowstone in them and the tank at the end of the room is a dynamic tank from mekanism filled with crushed ice from forestry. There are redstone filled seared glass tanks on the floor. The other liquiduct has lxp in it.
The main engineering hub. Notice the purple, a not so subtle nod towards my favourite ME character.
This room will be decked with machines when I actually move in. I don't know how it will turn out but hopefully it will be cool.
Here, inside the engineering hub looking towards the drive core.
Stairs down to Jack's lair and the lair itself.
I might put a few cosmetic pipes in there.
I am still having trouble uploading images of the bridge and the crew deck. Check back for details in the future.
Unfortunately, when I upload some pictures I am getting errors. I will try to sort that out and post more in the future as I build more, if people are interested.
I have been using these mods to provide most of the building blocks.
Thermal Expansion
Applied Energistics - Certus quartz blocks!
Infinitubes
Thaumic Tinkerer
Thaumcraft
Tinker's Construct
Railcraft
Mekanism
Factorization
IC2
ICBM
Steve's Carts
Defense
Some of those mods were only used a tiny bit. Also, I often like to build in creative mode when in the same world as I do my survival playthrough because I can. I am not to bothered about balance but I do have one rule, I don't use the spawned decorative blocks for anything except facades, so I won't be getting an easy galgadorian drill from the enhanced galgadorian blocks I put in Miranda's room.
I played a bit of ME2 today and realised that my build is actually more far removed from the real deal, so I made up my own little backstory for this ship. I am a massive Tali fan, and obviously Tali is a very talented engineer who is impressed by the Normandy. When she returns to Rannoch, the Quarian government commission her to build a flagship for the new Quarian navy and this is what she comes up with. (Afterwards I am going to build a liveship for my farms!).
Here are some pictures of my progress so far.
Here is an overview of my build so far. A bit more has been done since then but this shows the bulk of it.
Here is the battery in a closer view. I have used tesla coils, liquiducts and infinitubes to make it look more machine like. I may lengthen it is the proportions of the ship become more apparent.
The AI core. I plan on putting an ME controller and associated gubbins in here, maybe with a couple of computers. I have built a secret passage that directly connects this room to the cockpit.
This is the life support room is. The only light is provided by liquiducts with redstone and glowstone in them and the tank at the end of the room is a dynamic tank from mekanism filled with crushed ice from forestry. There are redstone filled seared glass tanks on the floor. The other liquiduct has lxp in it.
The main engineering hub. Notice the purple, a not so subtle nod towards my favourite ME character.
This room will be decked with machines when I actually move in. I don't know how it will turn out but hopefully it will be cool.
Here, inside the engineering hub looking towards the drive core.
Stairs down to Jack's lair and the lair itself.
I might put a few cosmetic pipes in there.
I am still having trouble uploading images of the bridge and the crew deck. Check back for details in the future.
Unfortunately, when I upload some pictures I am getting errors. I will try to sort that out and post more in the future as I build more, if people are interested.