1. Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here

Looking for a massive light source?

Discussion in 'General FTB chat' started by Bigpak, Jul 27, 2014.

  1. Bigpak

    Bigpak New Member

    Is there any block or mod that actually makes a functional massive light source without interfering with blocks? is it even possible? I have always had trouble lighting up my areas and I hate to use wrath lamps as they always screw things up for me. I am looking for something that generates an enormous amount of light in a large radius? I love magnum torches but they don't actually light it up all that much, I need things to be bright and night vision potions just make everything look terrible. I am searching for something that does not interfere with other blocks but makes a massive light source in a wide area. Is there anything like this currently? Is it even possible to be made?
     
  2. Wagon153

    Wagon153 New Member

    As far as I know, it's impossible to make due to blocks having a limit of a light level of 16, which wrath lamps and arcane lamps get around by having invisible light sources. But a modder can feel free to correct me if I'm wrong.
     
    immibis likes this.
  3. KingTriaxx

    KingTriaxx Forum Addict

    Have you tried Modular Powersuits Nightvision?

    Are you playing Monster or Direwolf20? Monster has Blood Magic, which gives you the option to make light sources which can be placed up in the air instead of on the ground so as not to interfere with machines. Ars Magicka has the same thing. You'll need to place a block, but they hang around once the block they're placed against is removed.

    Another option is microblocks. Cut a glow stone block or Project Red lighting into nooks and place them behind covers. Microblocks don't block light, so the light will shine through. The one annoyance however is that you'll need two thick walls or floors for it to be completely hidden.
     
  4. ShneekeyTheLost

    ShneekeyTheLost Too Much Free Time

    Thaumcraft Lamp sounds like it will fit your bill. It spaces 'empty' light source blocks around the area . They don't really impact or have any effect on blocks or items, they just kinda hang there and produce light.
     
  5. ryter78

    ryter78 New Member

    If you have access to Thaumic Tinkerer, and are willing to spend a little while doing the research, I would recommend the Gaseous illuminae to you. It's basically an invisible light source, which you release into the world via a right click. Each one lights up 16 or so blocks, but you can put blocks in the area without risk of the light going away. So yea, you can light up an entire base using a light that acts like it isn't even there! (Well, there are a few particles that come every once in a while, but that's about it.)
     
    ThatOneSlowking and E_DM_B like this.
  6. E_DM_B

    E_DM_B New Member

    If your modpack has rotary craft in it, a few steam engines and floodlights should work pretty well.
     
    madnewmy, gallowglass and Padfoote like this.
  7. Lumaceon

    Lumaceon Popular Member

    Fun methods of lighting you will probably never use:
    1. Fluiducts carrying lava back and forth.
    2. An arcane bore with an arcane lamp attached, ripping apart your base.
    3. If you're running 1.7, a glitch exists (in vanilla) where you can place a tall grass block on top of another, light the top on fire and break the bottom one. The fire stays, with it's lighting intact, but it turns completely invisible. It also may require fire spread set to false, not sure though.
    Sure, you might set your hair on fire, but that's the price of science!
     
  8. Not_Steve

    Not_Steve Over-Achiever

    Torches under microblocks is how I light everything up... That and jack o lantern nooks.
     
    _Nobody_ likes this.
  9. ThatOneSlowking

    ThatOneSlowking New Member

    Actually a lot of people put molten glowstone in fluiducts as a lightsource.
     
  10. ljfa

    ljfa New Member

    And it is easily expandable...you only need a small amount of fluid in the pipe.
     
    ThatOneSlowking likes this.
  11. ThatOneSlowking

    ThatOneSlowking New Member

    In fact 1mB of glowstone is enough to light it up.
     
  12. XLT_Frank

    XLT_Frank New Member

    Glass floor with liquid glowstone under.
     
  13. dalekslayer96

    dalekslayer96 New Member

    Or Forge Microblocks on top of a Fluiduct containing molten Glowstone. Much cleaner and takes up less space.
     
  14. Wagon153

    Wagon153 New Member

    In that case you mind as well use glowstone nooks.
     
    Beeze23, immibis and Not_Steve like this.
  15. Not_Steve

    Not_Steve Over-Achiever

    Or jack o' lantern nooks
     
  16. Someone Else 37

    Someone Else 37 Forum Addict

    A Fan from Rotarycraft could be used to spread fire around. If you power it directly with a steam engine with burning netherrack under it, it might be able to grab that fire and spread it to normally non-flammable surfaces in front of it. I haven't tested this, so it may or may not keep enough fire spread around to provide a constant light source, and setting things on fire is probably a bad idea no matter how you go about it.

    ...Yeah, floodlights are probably better all around. Or Arcane Lamps from Thaumcraft, I'm a fan of those. They only place enough floating "Glimmer of Light" blocks to keep everything within their area of effect at light level 8 or above. The result is kind of spotty, but there's not nearly as many blocks as wrath lamps produce, so you're less likely to run into a problem with one.
     
  17. rhn

    rhn Too Much Free Time

    Man, I didn't think microblocks retained the light spawning capabilities. Or perhaps they didn't earlier. Could have sworn I have tested it before.
    Would be awesome to have microblock parts of inverted lamps then(Project red, mariculture etc). But guess the redstone signal deal will be screwed up then.
     
  18. malicious_bloke

    malicious_bloke Over-Achiever

    They do. I use them to light the grounds of bloke towers
     
  19. rhn

    rhn Too Much Free Time

    Would have loved some uniform coloured strips for my monster build for floors or ceilings:
    [​IMG]
    Glowstone/Jack'O'Lanterns texture really dont fit in :p
     
    malicious_bloke likes this.
  20. malicious_bloke

    malicious_bloke Over-Achiever

    Unfortunately you can't microblock Project red lamps or else it would be perfect.

    Also, love the "Purge Villagers" button.

    DO IT.
     
    Ieldra, E_DM_B and rhn like this.

Share This Page