Full Ship - Front View
This is my base, in a Mystcraft void age. The ship's design is all my own, though heavily inspired by various sci-fi movies and tv shows. The angles are all from carpenter's blocks, one of the mods I added to this pack. It looks kind of clunky, but I don't think I could do much better.
Full Ship - Rear View
Rear view of the ship. You can see the really cheesy-looking engines, thanks to ProjectRed and OpenBlocks canvas blocks. The beacon beam above is from an actual beacon; the one below is from a laser drill.
Front Room - Middle Deck
This is where any manual processing occurs. Right inside the door to the left is where my AE system connects to a tiny Logistics Pipes setup so I can access my inventory from anywhere with only a couple of ender pouches. Behind the beacon beam is an assembly table powered by nine lasers above. Most of the other machines are Thermal Expansion, not hooked up to anything but power.
Back Room - Middle Deck
This is where any auto-crafting and on-demand crafting occurs. Right in front is my 5x5x5 "Big M.A.C.", with 18 Crafting CPU's and 9 Pattern Providers. Inside the door to the left and right are TE on-demand processing setups. There are a whole bunch of induction smelters because of a bug with AE on-demand crafting leaving extra ingredients behind in the smelter. In the back are OpenBlocks tanks full of Mob Essence and Liquid XP, with inputs and outputs for each.
Upper Deck
This is where my Thaumcraft stuff happens. I haven't done a lot of crafting with Thaumcraft, mostly just research, so most of the jars are empty.
The Bridge
A view of the bridge from just outside. Above the entrance is a hard-earned dragon egg. The bridge contains a bunch of Mystcraft portal books to different dimensions. The one in the center, the only one visible, leads to the Overworld.
The Bridge - Left Side
On the wall are two ME Drives, where most of my stuff is stored (the rest are stored in barrels. Next to the ender chest is my connection to drop stuff off. Anything that goes there (such as from an ender pouch) goes back to my inventory. The three books on stands go to an old mob farm dimension (didn't work), a Sky Biome dimension (for endermen), and the Nether. The one on the lectern is the one that goes to the Overworld.
The Bridge - Right Side
On the wall is the ME Controller, as well as a simple access spot, identical to those placed throughout the ship. The ender chest is where I put my tools, so they are easily accessible from an ender pouch. The three books on stands go to my lava age (for lava power), a liquid essence age for Ars Magica 2, and the End. Once again, the lectern leads to the Overworld.
Lower Deck
A bit of a messy setup for stuff without any place. Yes, I am standing on a 9x9 iron block pyramid for my beacon. On the far left is an alarm that will go off if either of transmitters are destroyed or disabled. The two setups below are for collecting the massive energy from a Nether Star Generator, which is behind the Big M.A.C.
Nether Star Generator Setup - Lower Deck
This is the setup for the Nether Star Generator, and it is pretty much identical to Direwolf20's in his Season 6 world. One Nether Star is sent in every time the two Resonant Energy Cells in the previous picture are drained.
Right Engine - Front
This is my mob farm. I have switches for the spawner, grinders, door, lights, fans, drop zone to the smeltery below, and decapitator for wither skeletons. I have to switch out safari nets manually. Opening the door to the farm closes the door to the engine, and vice versa. A sinister aura node converted the biome from Mushroom Island Shore to Eerie, so creepers, spiders, skeletons, and the like can spawn on the cursed earth just as AM2 mobs can.
Right Engine - Back
This is where I generate all my lava power. The lava comes from a ocean of lava Mystcraft age. I have four Resonant Energy Cells storing energy, one of which does not supply unless I say so. I have a whole bunch of Tesseracts going to and from here.
Left Engine - Front
This is my ore processing setup. Ores that are pulverizable go here, and are smelted afterwards if possible. I have to manually process smelt-only ores.
Left Engine - Back
This is the way I manage to keep a specified amount of certain items in stock. A level emitter points to a precision export bus, which requests the that the item be on-demand crafted until the level emitter goes off. The bus pushes the items back into an interface.
Right Hall - Middle Deck
A view down the hall to help show where everything is in relation to each other, taken from the front. On the right are the front, and then back, rooms for the middle deck. On the left is the right engine where the mob farm and main power generation are.
Death Trap
This is where innocent villagers are horribly massacred in a TConstruct smeltery, all in the name of getting more emeralds. A 3x3 hole opens (drawbridges) at the flip of a lever, allowing villagers spawned in the mob farm above to be dropped in and melted.
Wither Farm
Below the Left Engine is the wither farm, again nearly identical to Direwolf20's setup. The wither spawning is kind of glitchy, so sometimes I have to go in and replace a head myself.