Ram is particularly nice if you have a huge amount of concurrently loaded chunks / players on a server.
CPU is required for consistent tps and smooth chunk loading.
However- the thing that is really important for huge multi-dimensional worlds, is disk space.
You can have 100 players online all at the same time, in the same chunk, and it wouldn't consume much disk space, but how often do you find players wanting to build in the same place - they usually want to spread out, and thats where the disk space consumption comes in.
Creeper host seems to limit you to a specific amount of Disk Space - which might impede your ability to expand a world, and take backups.
Blaze
$46.58 USD
every Month
I use a different company - called BisectHosting
They do put a limit on the player slots, but for premium rate (which this is), you can adjust the limit as you wish, they also give unlimited SSD space, so you have the capacity to expand your world infinitely.
6144MB RAM 120 Players
Unlimited Slots
Unlimited*SSD
MulticraftControl Panel
$59.94 Per Month
I would just recommend that you use a different automated backup system, other than their inbuilt one - as their inbuilt one is a little laggy for worlds that are very large.
I use Forge Essentials backup instead, which seems to be smoother during the backup process.
Bisect seems good for smaller communities, that just want unlimited building space.
They do seem to use Dual Core however, over the 5 Core that you get for slightly cheaper on Blaze - but I would query the server systems they host on too.
Eg: Are they shared systems, how many clients to one physical rack etc
http://comparegamehosting.com/host/creeperhost/ : 8.1 / 10
http://comparegamehosting.com/host/bisect-hosting/ : 9.8 / 10
I guess the thing you need to ask yourself is how much you are willing to pay for game server hosting.
What you pay, affects the quality of what you get.
CPU is required for consistent tps and smooth chunk loading.
However- the thing that is really important for huge multi-dimensional worlds, is disk space.
You can have 100 players online all at the same time, in the same chunk, and it wouldn't consume much disk space, but how often do you find players wanting to build in the same place - they usually want to spread out, and thats where the disk space consumption comes in.
Creeper host seems to limit you to a specific amount of Disk Space - which might impede your ability to expand a world, and take backups.
Blaze
- Access to 5 processor cores
- 6144MB of dedicated RAM
- 44GB of RAID 10 SSD-only storage
- cloud virtual dedicated server
- data redundancy via RAID
- DDoS Protection
$46.58 USD
every Month
I use a different company - called BisectHosting
They do put a limit on the player slots, but for premium rate (which this is), you can adjust the limit as you wish, they also give unlimited SSD space, so you have the capacity to expand your world infinitely.
6144MB RAM 120 Players
Unlimited Slots
Unlimited*SSD
MulticraftControl Panel
$59.94 Per Month
I would just recommend that you use a different automated backup system, other than their inbuilt one - as their inbuilt one is a little laggy for worlds that are very large.
I use Forge Essentials backup instead, which seems to be smoother during the backup process.
Bisect seems good for smaller communities, that just want unlimited building space.
They do seem to use Dual Core however, over the 5 Core that you get for slightly cheaper on Blaze - but I would query the server systems they host on too.
Eg: Are they shared systems, how many clients to one physical rack etc
http://comparegamehosting.com/host/creeperhost/ : 8.1 / 10
http://comparegamehosting.com/host/bisect-hosting/ : 9.8 / 10
I guess the thing you need to ask yourself is how much you are willing to pay for game server hosting.
What you pay, affects the quality of what you get.