I believe one is being worked on, but is unavailable yet.Unfortunately, no. Unless it can! I actually don't know.
I believe one is being worked on, but is unavailable yet.Unfortunately, no. Unless it can! I actually don't know.
Then you've fallen into that old fallacy: insisting you have a right to dictate how others play. I like the portal gun the way it is, but you're welcome to saddle yourself with unnecessary tedium if it pleases you. So long as I don't have to do so, too.
It was. For about 5 seconds. Then the silly thing up and diedI guess the same could be said for Xeno's Reliquary and Alkahest, but I love the coin of fortune and shooting at The Wither with a gun was fun.
Can I revise my statement: Xycraft OMG I HATE THAT MOD! Sorry soaryn but so far all it's done is cuase my barrels to overflow with xycraft ores and the crystals...I take crystals to the nether and burn them in the lava one by one I hate them so much.
[DOUBLEPOST=1368575193][/DOUBLEPOST]I would say RedPower
I don't want Eloraam to think her mod is good anymore. If she can't update it then give it to someone else or tell people that it's dead.
Don't expect to be treated as a demigod because you created a great mod but not update it.
Also it messes with GregTech too much (ruby spawns) and GregTech/MFR/AE/etc. are all replacing it a bit at a time... So yea
[DOUBLEPOST=1368575193][/DOUBLEPOST]I would say RedPower
I don't want Eloraam to think her mod is good anymore. If she can't update it then give it to someone else or tell people that it's dead.
Don't expect to be treated as a demigod because you created a great mod but not update it.
Also it messes with GregTech too much (ruby spawns) and GregTech/MFR/AE/etc. are all replacing it a bit at a time... So yea
Not every machine in tube network has a replacement in Ultimate. And don't suggest Buildcraft. Buildcraft is tier1. RP2 is tier2.
What's the point of this? I would be very happy to find this much posts about removing stuff, but in a "What you want to add to FTB?".
I mean, just fucking disable the mods, 3 clicks, maybe 4, is that too much? Maybe ppl use some mods that others don't, but the main thing about FTB is it's diversity. You can always disable mods, so why argue about this? Ppl is always screaming out loud "OMG EE3 IS OP!!!" and "OMG GT MAKES IT SO HARD" and later they "OMG I CAN MAKE IRIDIUM WITH EE3 FOR MY GT STUFF!! I LOVE THEM ALL!!"
SHUT UP. Fucking play and fucking stop filling the forums with this always present thing.
WE ALL FUCKING KNOW THAT SOME PEOPLE DON'T LIKE EE3, or GT, or *Insert questionable mod here*... FTB developers know too, BUT THEY AIN'T GOING TO DO A CHANGE EVERYTIME WE WANT!
Btw, I do remove secretrooms, it's buggy and i never use it, BUT it's usefull for ppl in servers who play differently than me, or you. LET THEM PLAY HOW THEY WANT!
I misspoke. What I meant was that I'd rather see that option reversed, so the default requires power and you have to do extra work to make it cheaty. I also think NEI should have its configs defaulted to cheat mode disabled for the same reason. There's nothing wrong with having the option, but just having it out in the open is kind of...a little too casual, IMO
The tesseract mod. It makes transporting items easy.
I think transporting things/energy over large distances should be more difficult.
True. I'm not bothered by that one. It's the item and liquid one which I think could require a bit more effort to keep running.Configs CAN make the energy transfer less efficient, if you like.
What about ender chests/tanks? They pretty much work the same, but require less infrastructure. And the chests have pouches. Also Thermal Expansion adds tesseracts, but it's a best mod.True. I'm not bothered by that one. It's the item and liquid one which I think could require a bit more effort to keep running.
True. I'm not bothered by that one. It's the item and liquid one which I think could require a bit more effort to keep running.
I don't want Eloraam to think her mod is good anymore. If she can't update it then give it to someone else or tell people that it's dead.
Don't expect to be treated as a demigod because you created a great mod but not update it.
Also it messes with GregTech too much (ruby spawns) and GregTech/MFR/AE/etc. are all replacing it a bit at a time... So yea
Also it messes with GregTech too much (ruby spawns)
Eh, though I could argue about this all day, I'll say fair enough to everything but
It's an incompatibility between Redpower and Gregtech, why specifically blame RP?
That's fair. I don't agree, but I see where you're coming from.
I'd take out Soulshards. Not a huge fan of how exploitable and "cheap" it is.