Alright, since I tend to notice that a lot Minecraft players who discover FTB don't understand anything about some of the modpacks or are unfamiliar with how they work. I decide to compile a list of mods into what would be a modpack tailored for the FTB newbie. Now I put some of my personal preferences of mods in but I think a lot of people would love to play with these together.
Now the whole theme of this is that you are Vanilla Minecraft player who has fallen prey to a plague that cause an eternal, unyielding slumber. The Map you start on is the Miner's dream preset, of course tweaked with some various pitfalls and Mob dungeons, with only a chest with a set of saplings and some bone meal and your average books, including a questing one which will teach the player about the various mods and how to use them by assigning challenges specific to the modpacks. The mobs, of course are also modified to be much more terrifying and stronger, with the presence of Skele-spider jockeys ever more present, accompanied by creepers that are way stronger and more devastating. The day-night cycle is also tweak for Day lasting only 15 minutes while night last 45 minutes, now especially with mob spawn rates modified to increase the spawning of Zombies and Skeletons, accompanied by the infamous wither skeleton.
Now here is the list of mods I picked out
Now I am not a modpack maker but I would love to see someone put this pack together and would enjoy for anyone to suggest a Mod to make the world even harder to survive in.
Now the whole theme of this is that you are Vanilla Minecraft player who has fallen prey to a plague that cause an eternal, unyielding slumber. The Map you start on is the Miner's dream preset, of course tweaked with some various pitfalls and Mob dungeons, with only a chest with a set of saplings and some bone meal and your average books, including a questing one which will teach the player about the various mods and how to use them by assigning challenges specific to the modpacks. The mobs, of course are also modified to be much more terrifying and stronger, with the presence of Skele-spider jockeys ever more present, accompanied by creepers that are way stronger and more devastating. The day-night cycle is also tweak for Day lasting only 15 minutes while night last 45 minutes, now especially with mob spawn rates modified to increase the spawning of Zombies and Skeletons, accompanied by the infamous wither skeleton.
Now here is the list of mods I picked out
- Advanced Agriculture (yet to be made)
- Applied Energestics
- Ars Magica
- Blood Magic:Alchemical wizardry
- Bibliocraft
- Big Reactors
- Better Barrels
- Better Storage
- Biomes O Plenty
- DeathTimer
- Deadly World
- Ex Nihlo
- Ex Aquilo
- Extra Utilities
- Forestry
- Gendustry
- Hunger Overhaul
- Hardcore Ender Expansion
- ICBM
- Inventory Tweaks
- Hardcore Questing Mode
- Hunger Overhaul
- Jammy Furniture Mod
- Mariculture
- Meteorcraft
- Minechem
- Minefactory Reloaded
- Minetweaker
- MFFS
- Mob Properties
- Natura
- NetherOres
- Pam's Harvest Craft
- Player Heads
- OpenBlocks
- Roguelike Dungeons
- Redstone Aresnal
- Special Mobs
- Thaumcraft 4
- Thaumic Integration for AE
- Thaumic tinkerer 2
- Thermal Expansion 3
- tinker's Construct
- Tinkerer's Mechworks
- Tinkerer's Steelworks
- Torch Levers
- Utility Mobs
- Witchery
Now I am not a modpack maker but I would love to see someone put this pack together and would enjoy for anyone to suggest a Mod to make the world even harder to survive in.
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