IC2 Addon [Tools/Armor/Recipes This Update][Functionality Next]

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Would you download this mod?


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    107

jumpfight5

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Jul 29, 2019
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That is true, it's very annoying when it's the same superrare items, or when it's a crapton of a less rare item.[DOUBLEPOST=1365106599][/DOUBLEPOST]
Meh. I never get too antsy about GregTech.

Is it tough? Yeah.

Does that inspire creative ways to support that difficulty? Most def.

GregTech takes FTB and makes it challenging.
Nononono
No flame wars! Please don't start :eek:
 

jumpfight5

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Jul 29, 2019
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Alright, fair enough. That was just my thought on the matter.

But honestly, if people can't even discuss a mod without going into a flame war... that's on them, not me.
It's on this thread, and will be locked, and I just get annoyed by it. Anyways, it's offtopic. The coders want to make a hard and easy mode for those playing GT and those playing without it. If you'd like to discuss gregtech, I can point you to links of threads that already have some*.
And if you say a statement like that and get a response and respond back, then it'd be on you and them. It's not really a 1 sided thing, and Drav wasn't talking just about Gregtech ;)
*DISCLAIMER: Most of them are locked.
 

Mash

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Jul 29, 2019
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Well, I wouldn't want to get this thread locked. These guys are doing something pretty awesome.

(Although a discussion is not synonymous to a flame war.)
 

jumpfight5

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Jul 29, 2019
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For those who didn't notice, under Mash's sentence (in white font or something) is:
(Although a discussion is not synonymous to a flame war.)
No, a discussion is not synonymous to a flame war. But a discussion turns into a flame war. A discussion that happens over and over again.


I'm kinda worried about the lag involved. If they try doing it vanilla-style beacon, it will be laggy. Railcraft style will create lag too. But Gregtech has wonderful multiblocks that do not lag any more than cobblestone, so I'd recommend for them to ask Gregarious about coding the multi-block part.
Many people love multiblocks. It adds so much more to the game than crafting more machines together and condensing machines into a single block *cough* compact solars *cough*. They look cool oftentimes (RC Tanks/Machine Casing), and the way Greg made his "modular" is very cool indeed.
 

Mash

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Jul 29, 2019
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I think multiblocks look awesome. It's one of the only reason I use steam boilers.

I'm a huge fan of the concept, and very much look forward to any future alternatives that these guys may introduce. I'm all for any and all energy alternatives that are introduced to the game. Overall, it's my choice whether or not to use them, so having more options is always great.
 

Harvest88

New Member
Jul 29, 2019
1,365
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Yea but advanced solar will probably still be "better" since it's more eu/t per surface meter. (up to 256 eu/t per surface meter)
 

Mash

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Jul 29, 2019
892
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Yea but advanced solar will probably still be "better" since it's more eu/t per surface meter. (up to 256 eu/t per surface meter)

It depends on a lot of things.

I'm not totally sure on what they plan on making this solar tower out of, for instance. Will it be the current panels, just connected to a multiblock structure? If so, you're probably right.

But, you have to take into account that the hybrid/ultimate hybrid panels take over 26 hours of continuous operation to pay for themselves in terms of EU used in production. So, you never know.
 

jumpfight5

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Jul 29, 2019
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Oh, please no, don't just attach them to something. What if there was a mirror, made of silver blocks and glass panes that's 3x4, that'd be cool. Then you could have up to 3 more of them. The actual solar block would be in the middle, like a tube. Maybe give it some water to make steam (compatible with railcraft), or just let it output electricity.

It would be cool if the steam was automatically put into a turbine/rotor that output eu that is part of the multiblock. To prevent this from being exploited with any old boiler, it has to be part of the multiblock to work.
I'd love to see what conceptual ideas they have in mind, even if it's not in permanent marker.
 

ILoveGregTech

New Member
Jul 29, 2019
788
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Well, I wouldn't want to get this thread locked. These guys are doing something pretty awesome.
Thanks :D[DOUBLEPOST=1365111790][/DOUBLEPOST]
For those who didn't notice, under Mash's sentence (in white font or something) is:

No, a discussion is not synonymous to a flame war. But a discussion turns into a flame war. A discussion that happens over and over again.


I'm kinda worried about the lag involved. If they try doing it vanilla-style beacon, it will be laggy. Railcraft style will create lag too. But Gregtech has wonderful multiblocks that do not lag any more than cobblestone, so I'd recommend for them to ask Gregarious about coding the multi-block part.
Many people love multiblocks. It adds so much more to the game than crafting more machines together and condensing machines into a single block *cough* compact solars *cough*. They look cool oftentimes (RC Tanks/Machine Casing), and the way Greg made his "modular" is very cool indeed.
yes we had that very idea of making ours modular (the name being modular solar arrays) and have had some contact with greg about using his mod as an API (you can bet your bottom dollar that we are going to look into his multiblocks)
 

LightKnight

New Member
Jul 29, 2019
184
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Greg has an open API so that is not a problem , also for now we have disagreements on the look of the tower :p but else than that it is going well
 
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ILoveGregTech

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Jul 29, 2019
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OK, lately there have been a lot of debates between our mod developers and we have come down to the decision to ask the public to see what they like better, or if they have an alternative and will take ideas/suggestions/etc. into CONSIDERATION (It will NOT determine final outcome as I have final say)
My idea:
The blocks above the GT casings are solars and above that glass (the dispute is over whether there should be one or two rows of solars, and where the placement of the storage device will be)
Here is a sneak peak:
GT casings are not being used, nor are factorization mirrors, nor will ASP panels
Check the first page for more info as to how this mod is planned to work
This mod will contain 2 sets of recipes , the easy mode which is balanced to the hard recipes from advanced solar panels mod and the hard mode which will be very hard , this will be changeable in a config option.
1.png
LightKnight's Idea:
This picture does not include the mirrors (heliostats)
The tungstensteel blocks will be replaced with the blocks that process the sunlighg into EUs , the tower will be 3x3 and 8 tall ( this will not affect the cost in any way it is purely the design ) The mfe is the output side , and there will be heliostats around the tower that will reflect the light into the blocks that create EUs from sunlight .
2.PNG
 

ceten

New Member
Jul 29, 2019
29
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0
I like this mod & i think LightKnight's idea is better and more realistic but that's just my opinion :)
 

jumpfight5

New Member
Jul 29, 2019
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Wow...I really hate you all. Making me go in game, suffer with 1 fps, to go into creative and make a design for you?
Hehehe, I'm gonna try it, in my head it's a mix of your two ideas.

And your ideas are VERY, VERY similar.
Like, so similar, it's not that different o_O
 

ILoveGregTech

New Member
Jul 29, 2019
788
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Wow...I really hate you all. Making me go in game, suffer with 1 fps, to go into creative and make a design for you?
Hehehe, I'm gonna try it, in my head it's a mix of your two ideas.

And your ideas are VERY, VERY similar.
Like, so similar, it's not that different o_O
basically, the main difference as mentioned is the amount of solars (1 row or two) and whether the storage block (MFE, MFSU, etc.) should be inside the structure or right outside it.
 

jumpfight5

New Member
Jul 29, 2019
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Okay...I give up.
After making a terrible design, I realized that I didn't save the screenshots I took. And now I have no screenshots of a terrible design.

What I was thinking, though, was making the mirrors themselves multiblock. Silver behind Glass, you could use microblocks or make your own blocks for this. Either one going diagonally, or one that has a 90 degree angle, that pulled the sun's light in vertically, and pushed it out horizontally.
Code:
    ______________
    |          .
    |        .
    |      .
    |_____.
It'd bounce off the dots to either of your designs.

But I can't help noticing that they're both...plain. They're just big...squares. Maybe make it look a bit more interesting? I like the idea of:
Code:
    S
\          /
\        /
  \      /
  \    /
    ----
The sun's rays would go down, be bounced of the slashes, and go into the energy producing S. The user would have to figure out how to dissapate the energy, it could go out from the bottom, but if any of those blocks are covered by sun, they don't output energy. Of course, if it's a wire, it'd cut out half energy, as with any block that doesn't take up the whole space, but if you put stone up there, no energy.[DOUBLEPOST=1365123040][/DOUBLEPOST]Well that code thing doesn't work nearly as well as it did when I wrote it... :D
 

ILoveGregTech

New Member
Jul 29, 2019
788
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0
Okay...I give up.
After making a terrible design, I realized that I didn't save the screenshots I took. And now I have no screenshots of a terrible design.

What I was thinking, though, was making the mirrors themselves multiblock. Silver behind Glass, you could use microblocks or make your own blocks for this. Either one going diagonally, or one that has a 90 degree angle, that pulled the sun's light in vertically, and pushed it out horizontally.
Code:
    ______________
    |          .
    |        .
    |      .
    |_____.
It'd bounce off the dots to either of your designs.

But I can't help noticing that they're both...plain. They're just big...squares. Maybe make it look a bit more interesting? I like the idea of:
Code:
    S
\          /
\        /
  \      /
  \    /
    ----
The sun's rays would go down, be bounced of the slashes, and go into the energy producing S. The user would have to figure out how to dissapate the energy, it could go out from the bottom, but if any of those blocks are covered by sun, they don't output energy. Of course, if it's a wire, it'd cut out half energy, as with any block that doesn't take up the whole space, but if you put stone up there, no energy.[DOUBLEPOST=1365123040][/DOUBLEPOST]Well that code thing doesn't work nearly as well as it did when I wrote it... :D
The point of the multiblocks being square is that they are based off of solar towers.
And as mentioned in the first page we mostly have all the recipes and ideas done (we will have 3 tiers of everything)(mirrors, solars, and tower casing)
Hope you enjoy :D