No, the latest version of Mekanism natively runs on RF. Which is why updating to it will corrupt your world. You are talking about v5.7 config option, I'm talking about v6.Mekanism natively runs on joules but there is a config that you can change called energy type to make it display in redstone flux
Yes the energy type defaults to rf but it is natively done in joules. Updating won't corrupt your world but your pipes will disappear and so will electrolytic seperatorsNo, the latest version of Mekanism natively runs on RF. Which is why updating to it will corrupt your world. You are talking about v5.7 config option, I'm talking about v6.
Again, incorrect. As of v6, it runs natively RF, not Joules, although the conduits do support Joules, as well as everything else.Yes the energy type defaults to rf but it is natively done in joules. Updating won't corrupt your world but your pipes will disappear and so will electrolytic seperators
Well that's not supposed to happen....I've got video footage proving that it does, indeed, corrupt your world. It happened to my first season of ShneekeyCraft.
Yea, all of the mekanism generators as well as the electrolytic separator, instead of just going away, turned into invisible blocks that permacrashes you and corrupts your world when you try to break them. It is why SC still runs v5.7Well that's not supposed to happen....
But 6.0 has 5x ore processing and cardboard boxes and balloons...Yea, all of the mekanism generators as well as the electrolytic separator, instead of just going away, turned into invisible blocks that permacrashes you and corrupts your world when you try to break them. It is why SC still runs v5.7
Which is why, for the 1.7.x version of ShneekeyCraft, I will be using v6. However, to avoid world-corrupting all my users, SC for 1.6.4 is staying Mekanism 5.7But 6.0 has 5x ore processing and cardboard boxes and balloons...
. I'm looking at atomic science (particle colliders! Antimater!, & MFFS belongs in a pack with Stargates and might require more power if I ever get around to using it).
I think you can remove them safely with most block breakers. Or you could remove them before upgrading.Yea, all of the mekanism generators as well as the electrolytic separator, instead of just going away, turned into invisible blocks that permacrashes you and corrupts your world when you try to break them. It is why SC still runs v5.7
/gamerule doMobgreifing falseA lot of good points to comment on, I may not be able to remember them all here.
-snip-
6. I switch from easy to peaceful any time the constant mob fighting gets in the way of what I'm trying to do. If a mod provides a config to turn off explosions, it gets nerfed. I went ahead & turned off all the instabilities in MystCraft this time, too. And I absolutely hate (real-world) rollercoasters.
Uh...that's not incorrect. The energy system doesn't even default to RF - by default it checks for the Mekanism energy system of joules. All foreign energy systems are simply translated when necessary.Again, incorrect. As of v6, it runs natively RF, not Joules, although the conduits do support Joules, as well as everything else.
I've got video footage proving that it does, indeed, corrupt your world. It happened to my first season of ShneekeyCraft.
/gamerule doMobgreifing false
Ah,I thought you were reffering to creepers.That will keep creepers from blowing things up, but I don't think it will keep machines from exploding, and I'm pretty sure it won't stop anything from attacking & killing me directly.
#4 I'm using LanteaCraft-0.1.0-forge9.11.1.933-snapshot-82, no problems there.
Ah,I thought you were reffering to creepers.
Haven't tested this, but I don't think unstable ingots explode when in ME storage. How could they, they're pure energy.I was trying LanteaCraft-RC1-7.jar, though I see it is up to RC1-12 today, found here http://lanteacraft.com/jenkins/job/LanteaCraft/lastSuccessfulBuild/
It will be awhile before I get far enough to worry about stargates, we'll see if they get the updates stable then.[DOUBLEPOST=1393097283][/DOUBLEPOST]
Specifically, Stargates and unstable ingots. But also power-plants & other machines that have a chance of going boom.