I'm hoping someone can suggest, maybe, what I'm doing wrong because I haven't been able to figure out what combination of stupid I put together that keeps bringing this server to its knees.
I have a small base a bit away from spawn. I have attempted to confirm (via /chunkloaders) that no part of the base is inside the spawn's chunkloaded area, and I believe it to be the case..I think I'm about 2 chunks outside.
I setup an MFR treefarm. The server worked fine.
I setup biofuel generators using the saplings. Again, worked fine.
I setup a boiler, the server worked fine...until I logged off...as soon as I logged off, the server went nuts. You could login, but not do anything. About 1 frame per minute until you were disconnected and the server died.
The server admin eventually brought the world down to a single player instance, logged in fine, and removed a chunk from the boiler and then the server was able to work again.
I was baffled, but decided, 'ok, no boilers'. Tried something else, and the server crashed again in the same fashion (I don't remember what it was this time).
Resolved, 'hell, no automation!' and started playing with bees.
Well, last night I decided to try a squid-powered farm. Setup the ranchers and the squid, ran extra utilities pipe to my biogenerators, everything's running great...I go to the nether, and the server crashes. I'm afraid the same thing's happened again.
I am at a loss. I do not know WHAT I am doing that is so bad. I've run all of these setups (except the squid farm..that was new) on a different server with zero issues. The only thing I can think of is that I'm too close to spawn and one tiny piece of my automation is being loaded and causing problems, but I just don't see how. Anyone have any ideas?
I have a small base a bit away from spawn. I have attempted to confirm (via /chunkloaders) that no part of the base is inside the spawn's chunkloaded area, and I believe it to be the case..I think I'm about 2 chunks outside.
I setup an MFR treefarm. The server worked fine.
I setup biofuel generators using the saplings. Again, worked fine.
I setup a boiler, the server worked fine...until I logged off...as soon as I logged off, the server went nuts. You could login, but not do anything. About 1 frame per minute until you were disconnected and the server died.
The server admin eventually brought the world down to a single player instance, logged in fine, and removed a chunk from the boiler and then the server was able to work again.
I was baffled, but decided, 'ok, no boilers'. Tried something else, and the server crashed again in the same fashion (I don't remember what it was this time).
Resolved, 'hell, no automation!' and started playing with bees.
Well, last night I decided to try a squid-powered farm. Setup the ranchers and the squid, ran extra utilities pipe to my biogenerators, everything's running great...I go to the nether, and the server crashes. I'm afraid the same thing's happened again.
I am at a loss. I do not know WHAT I am doing that is so bad. I've run all of these setups (except the squid farm..that was new) on a different server with zero issues. The only thing I can think of is that I'm too close to spawn and one tiny piece of my automation is being loaded and causing problems, but I just don't see how. Anyone have any ideas?