It was the same for Thermal Expansion.Good point but they both basically have the same energy system. Other then that gregtech adds a huge number of things.
I believe this was something to do with MJ originally being able to power RF stuff, then they decided "NO WE DON'T WANT THAT" and changed that 'bug', but I remember near the end of 1.6.4 I could do that (again?) and in 1.7 I dunno what happened before buildcraft just went "why not"I heard rumors that the MJ API kept changing (and/or was overcomplicated) so it was a pain to keep up to date with it
I fully support the death of IC2 and EU. It is becoming an ever more pointless mod, and they are just adding random stuff to it, but nothing that makes me want to use it over something from an RF powered mod. If they said "Screw it, this is IC3 then I may not hate on the mod as much, but they insist on calling it IC2 still, when it has moved SO FAR away from what IC2 was back in 1.2/1.4/1.5(?) that it is stupid to say it is IC2-exp. It's not experimental, it works. It's just not the same mod we used to enjoy. It has become more Gregged than it once was (pulverizer changes, plates, etc.), and I for one don't like it. I don't see the point in it, and I could rant about it for days....The average players have never really liked having multiple types of power. They usually picked a generator that has the best production and cheapest fuel then converted it to what they needed EU/RF/MJ. At that point everything becomes RF.
Either way MJ became RF becasue they where essentially functioned the same only difference being BC had perdition.
EU however won't change, as it would be pointless as IC2 is becoming more and more irrelevant with every iteration, converting to RF wouldn't help nor hinder it.
Do we still have the rant thread going?and I could rant about it for days....
Aren't you luckyWell I started to play with mods just as RF was released so I never played with MJ or EU.
Well I did once set up a wooden extraction pipe to a void pipe with a red stone engine... .xDAren't you lucky
MJ and EU were around in 1.5 and 1.6 (when RF was released) so if you played with Buildcraft (before 1.7) or IC2 (ever) then you have played with either energy system. MJ was a PITA to get as there was no "Big Reactors" sort of thing for MJ, only the engines from BC/Forestry/Railcraft... and they weren't the best. As for EU, I believe everyone just used MJ/RF and converted it to EU, because EU generators were crap, unless you had advanced solar panels
Also, something that was fun to do, power everything off of Blutricity (from RedPower 2) - Blueletric Engine -> MJ machines + MJ-Eu converter -> Eu machines... Very inefficient, but being able to power everything off of bluetricity, which was a pointless energy system, as not much used it, was a fun project
Any nobody wanted to have the risk of combustion engines exploding...it happens when the water supply is in another chunk and it's not chunkloaded.MJ was a PITA to get as there was no "Big Reactors" sort of thing for MJ, only the engines from BC/Forestry/Railcraft...
Any nobody wanted to have the risk of combustion engines exploding...it happens when the water supply is in another chunk and it's not chunkloaded.
I always hated how little the EU generators produced compared to the consumption of overclocked machines. I really hate spamming engines.
true trueIt was the same for Thermal Expansion.
It started out as an addon.