I and my friends can't stay on my server

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bladeyoshi

New Member
Jul 29, 2019
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Title:
I and my friends can't say on my server
Launcher Version:
1.4.11
Modpack:
Horizons: Daybreaker
Modpack Version:
1.2.0
Log Link:
Details of the issue:
Every time i try to log in to the server i instany crash i deleted by player file and it allowd me to spawn at the default spawn wich didn't crash. After about 10min I crashed again not being able to reconnect at all again, and deleting the player file doesnt seem to be working too.

Here is the line that causes me to dissconnect.

[09:45:05] [Server thread/INFO]: bladeyoshi joined the game
[09:45:15] [Server thread/INFO]: bladeyoshi lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
[09:45:15] [Server thread/INFO]: bladeyoshi left the game
 

DeathOfTime

New Member
Jul 29, 2019
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a copy of the server log that lists this might be useful for troubleshooting. Not a copy/paste mind. the actual document.
 

bladeyoshi

New Member
Jul 29, 2019
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Here is the latest one. I deleted my character so it let me connect but after a few min it crashed again.
 

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  • latest.txt
    2 KB · Views: 118

Kane Hart

New Member
Jul 29, 2019
121
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You need a copy of the client crash actually not server for this one :) The server looks fine from your original post but the client is where the goodies are at :)
 
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Kane Hart

New Member
Jul 29, 2019
121
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Okay so Horizons: Daybreaker never heard of it but what I can tell there might be a bad mob spawn sending you bad packet information. I have seen this before it's normally caused by miss matching config files from client to server. Or removing or adding a mod that might deal with mobs in anyway.

Any chance you touched any sort of mod with any sort of mob controls if it's their damage, effects, etc?
 

bladeyoshi

New Member
Jul 29, 2019
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yes there is a mod that makes mods alot harded but im not sure which one

edit: from what i see its a mod called difficult life
 

Kane Hart

New Member
Jul 29, 2019
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yes there is a mod that makes mods alot harded but im not sure which one

edit: from what i see its a mod called difficult life
Did you remove it on the server but not the client or only add to the server but not the client (though normally that prevents you from connecting)?

If not I'm not quite sure. Hopefully someone else experienced this.
 

bladeyoshi

New Member
Jul 29, 2019
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Did you remove it on the server but not the client or only add to the server but not the client (though normally that prevents you from connecting)?

If not I'm not quite sure. Hopefully someone else experienced this.
The mod was on both client and server but im currently checking if removing it from both fixes the issue
 

bladeyoshi

New Member
Jul 29, 2019
11
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Unfortunately it still crashes I'll send the new crash log maybe something new has popped up also thanxs for the help

Edit: playing on peacful stops the crashes
 

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  • latest.txt
    15.1 KB · Views: 129
Last edited:

Kane Hart

New Member
Jul 29, 2019
121
1
1
Make backups of your save files on server.
Go to the server config folder, find forge.cfg
Change B:removeErroringEntities=false to true.
Save and try to log in.
Forge will try to remove any entity that causes errors this one being a mob
 

bladeyoshi

New Member
Jul 29, 2019
11
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I Checked it and the crash is still happening to me it looks like a enity numbered 31 causes the bug is there anyway to spawn it in singleplayer so i can see what mod its form and hopefuly disable it?
 
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Robijnvogel

Well-Known Member
May 8, 2013
533
421
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If your server file was not very old, your client should have the same entity at ID 31.

Otherwise I guess the level.dat file should contain the information on what entity is at ID 31. Perhaps you could share that with us?

Sent from my HUAWEI G750-U10 using Tapatalk
 

bladeyoshi

New Member
Jul 29, 2019
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Since the website only doesn't allow .dat i sent it as a txt hopeful you can convert it
 

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  • latest.txt
    15.1 KB · Views: 92

Robijnvogel

Well-Known Member
May 8, 2013
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Nope, that didn't transfer properly.
This is why I always use a public Dropbox link for fast file transfers.

But I've looked at my own save files and it seems that the entities seem to be stored with their name as unique ID, rather than with their entity ID number. As such there are no numerical ID <-> alphabetical name relations stored in the level.dat, so that file can not help us.

Another way to find out would be to do an entity ID dump with NEI. Inventory -> Options -> Tools -> Dumps -> Entities (used or all).
.minecraft\dumps\entities.csv can be opened with Notepad(++), but I'd recommend a spreadsheet editor like Excel.
 

bladeyoshi

New Member
Jul 29, 2019
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Samething happened not entity number 31, what i noticed is when it mainly happens during night and around certain areas. I has to be on easy or higher difficulty
 

Robijnvogel

Well-Known Member
May 8, 2013
533
421
89
Yes, it's a hostile mob spawning on the server that your client can't handle for some reason. We already knew as much. :)

Sent from my HUAWEI G750-U10 using Tapatalk
 

bladeyoshi

New Member
Jul 29, 2019
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Anyway we could find out which mod is trying to spawn it so i can diable the mod. Also the thermal foundation has mobs listed from 27-30 so is it possible that mob listed 31 is from thermal foundation?
Edit looked into it and thermal foundation doesnt add any extra mobs apart from the range listed.
 
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