Yet Warded blocks were taken out of Vanilla Thaumcraft for grief purposes. lolwutWith Advanced Thaumaturgy, you can make hungry nodes.
Right, but I still find it comical, and also annoying because I want warded blocks. I don't even care what they did, they just looked awesome, especially the faithful32 variations.To be fair, it is an addon (right?).
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It does have one. It is hidden in the world save folderand yet portal gun doesn't have a config to disable moon portals, which is basically a hungry node from which you don't scape that you can place everywhere as you please.
It does have one. It is hidden in the world save folder
Ask iChun but i guess it is because you can set this per world/age.I wonder why a CONFIG option is not in the CONFIG folder.
anyway, thanks, I'll tell my server admin about it.
How common are these hungry nodes? I have yet to see one.
# Negative nodes like hungry, tainted or dark nodes will have additional, much nastier, effects.@Merendel Disable the actual spawning of hungry nodes in the config?
I've found the option to mitigate their effect in the configs but not anything else.
Ultimate = 1.4.7Just asking, in what version of FTB were Hungry Nodes added? Just wanting to know if I should be wary of them running around in my Ultimate world (yeah, I just discovered FTB and wanted to explore the pre-crazy GT and IC2 days before upgrading to a more modern pack).
Added in Thaumcraft 4 so 1.6.4 modpacks only. earlier ones you only have flux effects to worry about...Just asking, in what version of FTB were Hungry Nodes added? Just wanting to know if I should be wary of them running around in my Ultimate world (yeah, I just discovered FTB and wanted to explore the pre-crazy GT and IC2 days before upgrading to a more modern pack).