Most of the worlds I start, my priorities after first night revolve more around acquiring cool machines, power and general *stuff* than actually building a house. Usually by the time I've satisfied all my basic requirements I have a large and well appointed machine-room and power setup somewhere inaccessible and deep undergound.
Then I realise how much of a faff it would be to transplant all my gear and my whole inventory to somewhere above ground, so I give up and live as a mushroom for most of the game.
Do you go into a world planning to build a nice luxurious palace above ground? Or do you flee from the sun and make your own underground kingdom?
Then I realise how much of a faff it would be to transplant all my gear and my whole inventory to somewhere above ground, so I give up and live as a mushroom for most of the game.
Do you go into a world planning to build a nice luxurious palace above ground? Or do you flee from the sun and make your own underground kingdom?