With the Ender IO Combustion Generator it's 60 RF/t for each. Around 27 000 RF/t from the Turbine.What is the RF/t on that?
With the Ender IO Combustion Generator it's 60 RF/t for each. Around 27 000 RF/t from the Turbine.What is the RF/t on that?
You need cyanite to use the turbine right? Do you have yellorium as a renewable resource?With the Ender IO Combustion Generator it's 60 RF/t for each. Around 27 000 RF/t from the Turbine.
yellorium can to turned into cyanite with sand and it's not very hard to find yellorium.You need cyanite to use the turbine right? Do you have yellorium as a renewable resource?
Wait, what??? Since when was this possible? This potentially makes my life a lot easier...yellorium can to turned into cyanite with sand and it's not very hard to find yellorium.
Must be missing something, why do you need sand to turn yellorium into cyanite when you can just as easily put the yellorium in the reactor and collect the waste product?
This.It takes a long while to get enough if you wanna build big ass turbines
I could swap the Hootch for Firewater/Rocket Fuel but it’s more fun to say that I’m powered by Hootch!!!
Heh, the question was "how do you generate power?" and not "how many generators did you spam?" or "how large of a reactor did you build?" or "how many years will your power storage suffice?"I always start with a 3x3x4 Big Reactor (ASAP, on day one if possible!), the 4 tall to give a bit more power but more importantly, it allows me to install two Rednet Ports and connect them with Rednet Cable and use that to keep my reactor power level constant (so I never have to babysit it to conserve fuel). I think it only puts out 200-300 RF/t, but that's plenty for me during early game since I also will build some Redstone Energy Cells or Ender IO Capacitors to give me a bit of power buffer. So while I'm in early game building all my machines, the reactor is making Cyanite ingots for me, and by the time I get to the point where my little 3x3x4 is not putting out enough power, I generally have enough Cyanite to get started on building turbines. I've never had to sit around waiting for Cyanite ingots using this strategy.
For mid-end game, I have 2 max-sized Turbines running (16x9x9 outside dimensions) and both are powered by a Active Reactor sandwiched between the two Turbines (3x9x7 outside dimensions, 4 fuel rod columns with gelid cryo between, and I think I have the control rods set at 15% or 20% each). This puts out just shy of 50K RF/t with both turbines running at 1796 RPM. I also made 11 stacks of Vibrant Capacitors (17.6 billion RF total storage) just in case I ever worry about running low on power.
Actually, correction - the main reason for all the Capacitors is because I can run my base entirely off of them for days (weeks) at a time, and shut my reactor/turbines down to conserve fuel. Hard to waste fuel when you're not even using any! Fuel conservation is really not an issue if you run a max-speed Ender Quarry using the Turbine power but it's still good to
Heh, the question was "how do you generate power?" and not "how many generators did you spam?" or "how large of a reactor did you build?" or "how many years will your power storage suffice?"
To be fair, horrible spam solutions are a valid answer to "how do you generate power"Heh, the question was "how do you generate power?" and not "how many generators did you spam?" or "how large of a reactor did you build?" or "how many years will your power storage suffice?"
YupTo be fair, horrible spam solutions are a valid answer to "how do you generate power"
It takes a long while to get enough if you wanna build big ass turbines
Depending on your modpack you can get cyanite as a byproduct.Yeah, unless you want to make a breeder reactor (aka a horribly inefficient design that eats yellorium like candy) using the yellorium+sand=cyanite recipe is your best bet.
Alas I've discovered that on Agrarian Skies, there doesn't appear to be any other way of getting cyanite than reactor burning. Cue 2 more mini-reactors and a bit of patience and I'm getting there, slowly but surely ;pDepending on your modpack you can get cyanite as a byproduct.
I built an entire max-sized turbine once just by running a few stacks of yellorite ore through a SAG mill with dark steel grinding balls (they provide a bonus multiplier on byproducts)
You can get INFINITE amounts of saltpeter with pulverizing sandstone. Which crafted from sand which comes from cobble which is endless.If you have MFR you can use the Sewer on a group of animals, Composter to make Industrial Fertilizer, which can be crafted 1:1 into the Forestry variant.
Saltpeter only spawn(supposed to) in deserts.