I love this game, but whenever I make a new world I put about 30-40 hours into it and then I can't stand the game for the next 6+ months. I can't imagine how someone like DW20 keeps himself playing on a daily basis.
My process is generally:
- I start the world, go immediately into double ores with Thermal Expansion.
- Getting lava power going within the first two hours, and then it's just making multiple magma dynamos for nearly infinite power.
- Set up a basic sorting system with ExtraUtilities.
- Set up a basic automatic mining system, like a quarry.
- Chests start getting full, so I setup an AE system/Autocrafting.
- Set up a QuarryPlus or multiple quarries even though it's completely unnecessary.
- Fully research Thaumcraft for some things to play around with.
- Get bored. Very bored.
I've branched out, made free farms (MFR/Forestry), oil refineries, connected them to steam boilers, etc. It all seems incredibly pointless though, I already have enough power. I made a BigReactor and it was pulling like 21k RF/t which seems absurdly high for anything I'd want to do. I could learn Mekanism and start doing 5x ore processing but... Why? I already have 30-40k of each type of metal. I started blood magic and fully maxed it out, it's cool and my bound armor is awesome, but again there's nothing I really need this for. I started bees but Magicial crops gets me virtually everything I need that my quarry doesn't get me.
I am not a creative person, I am completely unable to come up with cool build ideas. I also have bad memory, so despite watching multiple DW20 seasons and other videos, I usually forget any ideas I once had. To top it off, I like things clean and minimalistic. Having advanced complex builds with tubes going everywhere kind of annoy me - and that's impossible to avoid.
Perhaps I should stop playing packs with 250 mods? I always install them because they have the potential of making the longest lasting world, but at the same time a slightly easier mod makes half a dozen other mods not appealing.
So what's the problem here? Is it my mindset?
My process is generally:
- I start the world, go immediately into double ores with Thermal Expansion.
- Getting lava power going within the first two hours, and then it's just making multiple magma dynamos for nearly infinite power.
- Set up a basic sorting system with ExtraUtilities.
- Set up a basic automatic mining system, like a quarry.
- Chests start getting full, so I setup an AE system/Autocrafting.
- Set up a QuarryPlus or multiple quarries even though it's completely unnecessary.
- Fully research Thaumcraft for some things to play around with.
- Get bored. Very bored.
I've branched out, made free farms (MFR/Forestry), oil refineries, connected them to steam boilers, etc. It all seems incredibly pointless though, I already have enough power. I made a BigReactor and it was pulling like 21k RF/t which seems absurdly high for anything I'd want to do. I could learn Mekanism and start doing 5x ore processing but... Why? I already have 30-40k of each type of metal. I started blood magic and fully maxed it out, it's cool and my bound armor is awesome, but again there's nothing I really need this for. I started bees but Magicial crops gets me virtually everything I need that my quarry doesn't get me.
I am not a creative person, I am completely unable to come up with cool build ideas. I also have bad memory, so despite watching multiple DW20 seasons and other videos, I usually forget any ideas I once had. To top it off, I like things clean and minimalistic. Having advanced complex builds with tubes going everywhere kind of annoy me - and that's impossible to avoid.
Perhaps I should stop playing packs with 250 mods? I always install them because they have the potential of making the longest lasting world, but at the same time a slightly easier mod makes half a dozen other mods not appealing.
So what's the problem here? Is it my mindset?