How do I make Steel Block from Steel Ingots!?

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JCourtney

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Jul 29, 2019
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I've got Mindcrack V6 running on our server and we've been trying to build the Bore train from Railcraft. We've got the Coke Oven and Blast Furnace made.

We put in coal in the Coke Oven, it converted it to Coke Coal, then we took the Coke Coal to fuel the Blast Furnace to convert our Iron ingots to Steel Ingots.

Now we're trying to make those steel ingots into a Steel Block, but the recipe isn't working. What's going on and how do I fix this? If I look up the recipe in too many items, it shows two different types of Steel ingots.

People are saying it's the gregtech mod, but I still don't know what I need to do.

Hopefully this gets patched in the future.
 

JCourtney

New Member
Jul 29, 2019
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I made the Railcraft compressor and it doesn't work, so I'm guessing maybe the gregtech compressor? Any idea why gregtech is included if it's causing all these problems with other mods?
 

Lakart

New Member
Jul 29, 2019
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They're not "problems" per se, they're intentional hardmode options that can be enabled/disabled in GregTechs config. And you need the IC2 compressor.
 

Lakart

New Member
Jul 29, 2019
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Yes. I believe there is currently a thread floating around in the 3 most recent pages explaining the config options for Gregtech and which ones are "hardmore" and which ones are just innocent changes.
 

JCourtney

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Jul 29, 2019
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Mindcrack needs to just remove this mod.

However, I need to be able to turn it on easy mode on an already existing world.
 

Remaker

New Member
Jul 29, 2019
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It's super easy to change. Go to the recipes file under config/gregtech and look for the "storageblockcrafting" section. You can individually set the crafting recipe for each and every block. Change the flag from false to true for the ones you want and you're done.

While you're at it, I recommend going to the circuitry section and setting all of those to false. These switches make the various circuits exchangeable in recipes and in theory makes assembly lines less cumbersome, but it makes the NEI interface super confusing and lets you swap out expensive parts for cheaper parts, which I think is a mistake.

I don't get the hate for Gregtech. It has by far the most powerful configuration options of any mod I've ever seen. Greg has his own er... unique creative vision that pretty much no one 100% agrees with, but he's also bent over backwards to give the individual total control over what features they want and which features they want to reject.
 

LazDude2012

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Jul 29, 2019
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The thing is, with the stuff he wants, he should have made his own mod, from scratch, instead of screwing with everyone else's "vision". He has a vision? OK, fine. Let him create his vision, in his way, instead of screwing everyone else's vision over. I mean, I guess I should be kinda grateful, as GT kinda shook me out of my IC2 rut, and woke me up to the pure awesome of Thermal Expansion's ore processing, but still. He needs to make his own mod that contains his vision, instead of altering everyone else's mods.
 

Remaker

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Jul 29, 2019
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Dude, it's a mod-mod. He likes IC, he just wants it to be tweaked to suit his tastes. If he took over the IC and ditched all the pre-existing work I guess you would have a point, but all he is doing is creating an optional add-on with unprecedented customizability that also happens to be defaulted to his own personal tastes, as is his right. I personally hate many of the changes myself, but I don't see it as a personal attack or me being "screwed over." I just say, "It's cool that this Greg guy included such a powerful config file, thanks dude!"
 

LazDude2012

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Jul 29, 2019
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I understand. You're not the one being screwed over. The IC2 devs, the BC devs, heck, he was even going to change RP2. How do you think Eloraam would have taken it? Honestly. I understand an "addon", but his is more of a "remove-on" or a "change-entirely-on" than an addon.
 

Remaker

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Jul 29, 2019
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He isn't changing Redpower or Buildcraft or Industrialcraft. He is creating a mod-mod that can be installed on top of that if the user so desires. This is like saying that Redpower is screwing over Notch because Redpower drastically changes the way that the game is played. When Greg hacks into the developers' personal computers and rewrites their code then there will be room for moral outrage.
 

LazDude2012

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Jul 29, 2019
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True, it's an optional addon. What I'm saying is that I'm against the way he does things, and personally, I think it goes afoul of the FTB "modders first" philosophy, and probably shouldn't be included because of that.
 

Saice

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Jul 29, 2019
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Mindcrack needs to just remove this mod.

However, I need to be able to turn it on easy mode on an already existing world.

But Guude (the guy that the pack is made for) actually wanted Greg turned up to max diff so I do not foresee that happening with the Mindcrack pack. It is sort of the whole point of that pack to be a hard mode sort of play style.
 

LazDude2012

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Jul 29, 2019
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heh, several of the people on Mindcrack whose videos I watch constantly rage at GregTech anyway. Bdubs, Zisteau, Generik, heck, even Etho's not a fan.
 

Remaker

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Jul 29, 2019
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I don't see how Gregtech is a violation of "modders' rights" or whatever. The Gregtech development thread is on the official IndustrialCraft forum, hosted on the subsection specifically allocated to add-ons for IC. If the IC crew was opposed to add-ons, then they're doing a really bad job of expressing it. Moreover, Gregtech isn't packaged with IC on the Feed the Beast package as one inseparable item (which really would be a problem), it is it's own separate and easily disabled item. I think that the fact that you just don't like the mod is coloring your perceptions a bit.

EDIT: Here is the IC creator's policy on mod-mods:

Important Notes regarding the publishment of IC² Add-Ons

First of all IC² is meant to be easier accessible to other modders. We will implement multiple APIs which will allow easier access to core functions of IC. F.e. an Interface for energy-consuming Machines.
As well i don't see a reason why i shouldn't distribute parts of the Source Code if a fellow Modder is requesting it for a certain addon project.

However, for this sake, there are a few guidelines:
  • You're free to create any modfication of / extension for IC² for personal/private use. As well, you're free to publish any addon within this forum. However, if you intend to publish the addon anywhere else, you must obtain explicit permission by the IC²-Team first. Otherwise, your addon will be considered an infringement of IC's copyright and dealt with accordingly. I can't sue you, but all major forums in regard of IC and MC will deal with you accordingly, vastly reducing the amount of people ever noticing your mod
    wink.png
  • Whilst IC² permit free creation of Addons, other mods probably don't. If your addon infringes with any other mod's copyright, it will be outright deleted and punished with a ban.
  • By posting an addon in this forum (most likely in the Addon section), you agree to all rules and all conditions listed here.
  • You're not allowed to publish any SourceCode of your mod, if it's containg parts of IC²'s source. An exception from this is the usage of public'd IC²-APIs. As their Source Code is provided to publicy by default, you may publish your SourceCode if it only contains code of said APIs or code written by you.
  • Unless given explicit permission, you're not allowed to gain any sort of financial revenue from creating and publishing your mod. This mainly applys to AdFly'ing your download links. Excluded are any sort of donations, since donations are not directly related to the creation of your mod.
  • If your mod is a solely basing of IC² (and thus not linked to another mod, f.e. BC), the IC²-Team claims the right to host the files of your mod on our website. (You may consider this a +, as IC.net got quite a good bandwith and is a secure storage for files, opposed to Mediafire and other public filehosters)
  • In case your addon is essential enough to become a part of IC² itself, the IC²-Team got the full right to use and implement your code, sprites and other necessary files. Of course you will be mentioned in the credits and (if the addon is extraordinary big/essential) eventually even get invited into the IC² team.
Greetz,
Alblaka




Addendum/Update I:
Effective as of this post, you may publish your Addon, without necessary explicit permission on other places then industrial-craft.net.
However, you must still create/manage a regular and active thread in the Addon's section, providing enough information/details to be of use to users without the need to visit other sites.
F.e. A thread along the lines of "I've created XY. More infos here: [your personal website]" is not permitted, for the convenience of the Addon users.
On the other side, you're of course free to create a wiki or a website with more detailed informations to your mod, as long as the thread gives enough information so people can effectively download, install and play the Addon.
You're free to host your files on foreign webspace and link them in the IC-Forum threads, though.
Greetz,
Alblaka
Basically, the creators know about mod-mods and Gregtech in particular (it was the first thread in the IC Add-Ons section when I quoted this), and also actively encourage the creation and distribution of mod-mods because they feel that such efforts are good for the mod as a whole. There's no need to second-guess the developer's policies when they are written in plain view.
 

LazDude2012

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Jul 29, 2019
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It's not a violation of modders' rights, just their visions. I don't think SpaceToad would like GregTech cheapening his gates in FOD. I don't think Sengir wants his diamantine tubes to be exchanged with something that doesn't even require any diamonds. Basically, GregTech, when used, goes against other modders' principles. If Technic had made a mod that did this, people would freak. "They're not respecting the modder's wishes!" But it's GregT. Basically, what I'm saying is that "modders first" and GregTech are aligned in opposite directions, as GregTech considers Greg first and other modders last.
 

KriiEiter

New Member
Jul 29, 2019
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I hope one of the modders adds something that specifically cannot be changed by Gregtech. That'd be an uber troll.