As an added challenge I am playing mindcrack using renewable resources only. This conduct will hopefully push my ingenuity in my upward climb towards the endgame. Now, as you know most of the resources in mindcrack are fully renewable, but starting from the ground up limits what I can and cannot do.
1.) I cannot mine. This is the biggest one. Stone is okay, but there is no way to make ore blocks from scratch. Copper ore, iron ore, diamond ore are all disallowed.
2.) I cannot obtain normally renewable resources from chests. Adventuring in an underground mine shaft would be cool and all, but since the contents of those chests is dependant on the seed and is only created once along with the map they are considered non-renewable.
3.) I cannot use bees. The bees themselves are renewable, but must be harvested from hives which are specific to the map and unable to be reproduced.
4.) Any non-renewable resources that I mistakenly come accross must be disposed of.
*What I am allowed to do:
1.) I am allowed to consume renewable resources before I have the means to produce them on my own. Lava, dirt, etc are all fair game. Otherwise I'd be stuck at square one looking for a lava flow that happens to run into a water flow just to collect cobble.
*Strategy:
First of all I'm going to acquire villagers. This will open up redstone, iron and glowstone. Then, my plan hinges on the infused stone because I want to transmute iron or gold from zombie pigmen into copper and tin. That requires a shard. After that I can start making machines and it's all downhill from there. Eventually once I get an implosion compressor I can travel to the twilight forest and obtain an uncrafting table. The uncrafting table will allow me to get diamonds without having to go through the implosion compressor, but I have to get there first. I also might get lucky and get an early diamond from a scrap box or something. Who knows.
Goals:
1.)Obtain villagers. [Check!]
2.)Develop infrastructure for villagers (Trading, iron golem farm)
3.)Use iron for a cauldron and equipment [Check!]
4.)Go to the nether and get useful nether junk [Check!]
5.)Begin transmuting iron into tin and copper for machines
Banned item list:
1.) I cannot mine. This is the biggest one. Stone is okay, but there is no way to make ore blocks from scratch. Copper ore, iron ore, diamond ore are all disallowed.
2.) I cannot obtain normally renewable resources from chests. Adventuring in an underground mine shaft would be cool and all, but since the contents of those chests is dependant on the seed and is only created once along with the map they are considered non-renewable.
3.) I cannot use bees. The bees themselves are renewable, but must be harvested from hives which are specific to the map and unable to be reproduced.
4.) Any non-renewable resources that I mistakenly come accross must be disposed of.
*What I am allowed to do:
1.) I am allowed to consume renewable resources before I have the means to produce them on my own. Lava, dirt, etc are all fair game. Otherwise I'd be stuck at square one looking for a lava flow that happens to run into a water flow just to collect cobble.
*Strategy:
First of all I'm going to acquire villagers. This will open up redstone, iron and glowstone. Then, my plan hinges on the infused stone because I want to transmute iron or gold from zombie pigmen into copper and tin. That requires a shard. After that I can start making machines and it's all downhill from there. Eventually once I get an implosion compressor I can travel to the twilight forest and obtain an uncrafting table. The uncrafting table will allow me to get diamonds without having to go through the implosion compressor, but I have to get there first. I also might get lucky and get an early diamond from a scrap box or something. Who knows.
Goals:
1.)Obtain villagers. [Check!]
2.)Develop infrastructure for villagers (Trading, iron golem farm)
3.)Use iron for a cauldron and equipment [Check!]
4.)Go to the nether and get useful nether junk [Check!]
5.)Begin transmuting iron into tin and copper for machines
Banned item list:
1.) All of the ores
2.) Quarts crystals
3.) Silverwood trees and products (since the saplings drop in a manner that yeilds negative proffit there's technically a fixed amount of silverwood. The only way to obtain more once you run out of saplings is to generate new chunks.)
4.) Cobwebs
5.) Dead bushes
6.) Obsidian totems (no aura manipulation for me)
7.) All standard mob spawners
8.) Lilly pads
9.) End stone (Endstone dust is OK though)
10.) Bee hives
11.) Amber bearing stone
12.) Oil
13.) Red rock
14.) Marble
15.) Cracked sand
16.) Lapis Lazuli (Lazurite dust is okay)
17.) Cinder Pearl
18.) Shimmer Leaf
19.) Anything that requires something from the above list
[/spoler]
2.) Quarts crystals
3.) Silverwood trees and products (since the saplings drop in a manner that yeilds negative proffit there's technically a fixed amount of silverwood. The only way to obtain more once you run out of saplings is to generate new chunks.)
4.) Cobwebs
5.) Dead bushes
6.) Obsidian totems (no aura manipulation for me)
7.) All standard mob spawners
8.) Lilly pads
9.) End stone (Endstone dust is OK though)
10.) Bee hives
11.) Amber bearing stone
12.) Oil
13.) Red rock
14.) Marble
15.) Cracked sand
16.) Lapis Lazuli (Lazurite dust is okay)
17.) Cinder Pearl
18.) Shimmer Leaf
19.) Anything that requires something from the above list
[/spoler]