I've played several MMOs, but I have a very small grind tolerance. Very few of my MMO experiences lasted past one month due to grind. That said, I don't mind GregTech's level of difficulty and time at all. In fact, now that I know how to do it all, I could probably get started on very advanced machines within a day or two if I started over.
I think the closest thing MMOs have to offer in order to compare with GT would have to be EVE Online. There are many steps to several processes, a few procedures can take a few hours straight and waiting for materials from quarries is somewhat comparable to waiting for research/training in EVE.
Both are very interesting and advanced, but EVE takes WAY more time.
Unlike many of you, I actually like the fact that GT messes with other mods. If you don't like the way Greg goes with this stuff, then I can understand how it would be a big problem. However, if you are like me and actually like the balance changes he makes, messing with the other mods is the best way to go. It doesn't lower my appreciation for those mods at all, while it allows for a slightly more consistent difficulty level across the board. When I find something that's too easy I'm more expecting GT to fix it than I'm expecting that mod's team to. And that's perfectly alright for them, not everyone wants to play the game in hard mode, not every modder needs to take the time to develop it. However, since GT is a hardmode mod made to be played on top of a modded game, it only makes sense that GT should make modifications to those mods that their respective teams shouldn't have to make.
I think the closest thing MMOs have to offer in order to compare with GT would have to be EVE Online. There are many steps to several processes, a few procedures can take a few hours straight and waiting for materials from quarries is somewhat comparable to waiting for research/training in EVE.
Both are very interesting and advanced, but EVE takes WAY more time.
Unlike many of you, I actually like the fact that GT messes with other mods. If you don't like the way Greg goes with this stuff, then I can understand how it would be a big problem. However, if you are like me and actually like the balance changes he makes, messing with the other mods is the best way to go. It doesn't lower my appreciation for those mods at all, while it allows for a slightly more consistent difficulty level across the board. When I find something that's too easy I'm more expecting GT to fix it than I'm expecting that mod's team to. And that's perfectly alright for them, not everyone wants to play the game in hard mode, not every modder needs to take the time to develop it. However, since GT is a hardmode mod made to be played on top of a modded game, it only makes sense that GT should make modifications to those mods that their respective teams shouldn't have to make.