Golems

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Golrith

Over-Achiever
Trusted User
Nov 11, 2012
3,834
2,137
248
Golems have been known to fall out of the world. They load before the landscape, so they fall into the void.
 

Heliomance

New Member
Jul 29, 2019
306
0
0
Pumpkins, melons, cactus, reeds. Anything that doesn't involve replanting. About half of the vanilla crops fall under this category. Using a perception core instead of an intelligence one means that you can make an enormous reed farm, if you want to.
Nope, not reeds. A non-smart straw golem harvests the bottom block, it takes a smart one to only harvest the second block.
 

TangentialThreat

New Member
Jul 29, 2019
364
0
0
Golems have been known to fall out of the world. They load before the landscape, so they fall into the void.

I think this happens when they and their home chunk load and then they wander into an unloaded chunk. Golems that mostly just stand in one spot never seem to be effected by the vanishing bug.

OSHA would recommend a chunkloader and guard rails.
 

fergcraft

New Member
Jul 29, 2019
1,023
0
0
My base is dangerous so the golems will just have to deal with it (cue maniacal laughter)
 

DrRed

New Member
Jul 29, 2019
60
1
0
Actually, a Golem without an Intelligence Core uproots Sugar Cane and Cacti.
 

Saice

New Member
Jul 29, 2019
4,020
0
1
Pumpkins, melons, cactus, reeds. Anything that doesn't involve replanting. About half of the vanilla crops fall under this category. Using a perception core instead of an intelligence one means that you can make an enormous reed farm, if you want to.

I would add you also want these guys far away from your replanting corps. I did a post about there sight mechanics awhile back but basicly the edge of your non-replanting crops needs to be (if I recall) 10 blocks away form your replanting ones. Otherwise the golem can chain over. The straws to a work check after they harvest something and while it is not prefect it can make them target crops from that point. So if your usign Int and non Int cores keep them far apart
 

Bihlbo

New Member
Jul 29, 2019
127
0
0
I might as well add this. It's the farm plan I have for my golems.

H9nQeEe.png


The black square in the center is a chest set into the ground. I'm fixin to change that to an ender chest so I don't have to hassle with these guys. Two wood golems do the rounds. Since the straw golem has to be intelligent, the radius has to be no bigger than this. For that reason I went with speedy wood golems instead of perceptive ones, and I found some objects at the edge were never picked up, so I reduced it by a block all around. I might have been okay either changing them to perceptive wood golems, or building a wall all around to keep everything inside, but production was already enough that I didn't need that extra band. I'll have to try to research spectacles, then everything will be cool. The two blocks in the middle are jack-o-lanterns and the dark orange blocks are water with a j-o-l above them. Problem with that was the golem would jump on the block then trample the farm on the other side so I added a slab on top, but that did block the golems, so I raised the j-o-l up 2 blocks and covered the water with lillies. It's not enough room for me to pass under the j-o-l but the golems are fine. I made the dirt striped in this image because it's pretty.

I gotta warn against giving these guys a way out of their farm. I used to have a gate and occasionally the straw golem would get out and harvest a swath of my nearby cactus and cane. Took me forever to figure out why these plants over 20 blocks from the edge of the farm would suddenly be shortened. I blamed it on flux for a while, hehe. Also the wood golems will show up in the cave below trying to pick up items, even if they have to go 100 blocks away to get to an access point to the place they detected a loose item. So, block them in.

I tried using some Xychorium Soil and I love that stuff. It would be easy enough to make an entire farm out of it, but I prefer to use them 8-deep around the water pools with cane planted there. I only have 8 cane planted and I get as much of that stuff as I do of wheat; it's impressive.

Edit: I just remembered I moved some of the water plots out a little to ensure coverage, after I made this plan. So the 2 that are horizontal with the chest are fine, but the rest need to be moved out from the center by 1 block. That gets most of it.
 

Saice

New Member
Jul 29, 2019
4,020
0
1
also it dawned on me you could combine MFR planters with NonInt Straw golems. Save on the crystals for just a little power cost.[DOUBLEPOST=1367969010][/DOUBLEPOST]
I gotta warn against giving these guys a way out of their farm. I used to have a gate and occasionally the straw golem would get out and harvest a swath of my nearby cactus and cane. Took me forever to figure out why these plants over 20 blocks from the edge of the farm would suddenly be shortened. I blamed it on flux for a while, hehe. Also the wood golems will show up in the cave below trying to pick up items, even if they have to go 100 blocks away to get to an access point to the place they detected a loose item. So, block them in.

Or you can build your farm up a bit. I put my farm normaly a few blocks up from the ground golems can not use ladders and they will not jump down from any high more then a block or two.
 

Saice

New Member
Jul 29, 2019
4,020
0
1
Is there an indepth guide for this or something?

Not to my knoweldge. I've done a few posts here and there on the matter as I enjoy golems and use them a lot of the times.

I might put some stuff togther for a guide since it does come up often. Like the diffrence with cores and how the golem cloths effects things. And just how their sight and decetion works.
 

Chocorate

New Member
Jul 29, 2019
1,257
0
0
Don't use a straw golem without an intelligence core, it's utterly useless. A normal straw golem will uproot all your plants and then stand back and watch the empty plot proudly. It only replants with the intelligence core in.
Well you know, other than building a little hidden box and making sure your server friends never get anything planted. Or if someone has a golem farm, just mix one into the crowd.
 
  • Like
Reactions: Jay Cee and Xipheon

OmegaJasam

New Member
Jul 29, 2019
149
0
0
Well you know, other than building a little hidden box and making sure your server friends never get anything planted. Or if someone has a golem farm, just mix one into the crowd.

You could probably also use it with some deplyers bonemeal e.t.c. to get the golem walking to a certain point to triger some kind of presure plate. I bet you could simulate a full shop with emplyees, set up some traps that are RP free, and do all sorts if you abuse their pathing enough.