Hi all, I'm in need of help.
Our small group has a hosted FTB Ultimate 1.1.2 server and chunk loaders have suddenly decided to stop working.
Onibait's MCPC+ (mcpc-plus-legacy-1.4.7-R1.1-SNAPSHOT-f534-L67.jar)
Updated Buildcraft, chickenchunks jars
Plugins: Essentials, WorldEdit, Worldguard
They were working up until a day ago but now I only get lava from the nether if one of us is standing there.
As soon as we leave the flow stops from both tesseracts and Ender Chests.
My best guess is the chunk loaders are not functioning.
I've gone through all the config files and cannot seem to find what might be causing it.
bukkit.yml, essential & worldedit config.yml, chickenchunks.cfg, forgechunkloading.cfg
I have also deleted the forcedchunks.dat files to force them to rebuild to no avail.
We are also finding that BC pumps are emptying infinite water pools and water flows in quarries spread to a size and then float in the air where you can walk under them.
I've tried setting high-frequency-flags:true in worldguard's config, but that has not helped.
Removing water via buckets does not drain the pool.
**EDIT** OK the chunk loaders are fine. The issue is the flow of water and lava. The BC pumps are pumping a perfect square out the exact size of the loaded chunk(s) and lava is not flowing back into it. There is a solid wall of lava. When quarries encounter water and mines under it, the water does not flow into the space created.
Need some direction of where to look that could be causing these 2 issues.
I'm happy to post any config files for review.
Thanks in advance for your help.
Our small group has a hosted FTB Ultimate 1.1.2 server and chunk loaders have suddenly decided to stop working.
Onibait's MCPC+ (mcpc-plus-legacy-1.4.7-R1.1-SNAPSHOT-f534-L67.jar)
Updated Buildcraft, chickenchunks jars
Plugins: Essentials, WorldEdit, Worldguard
I've gone through all the config files and cannot seem to find what might be causing it.
bukkit.yml, essential & worldedit config.yml, chickenchunks.cfg, forgechunkloading.cfg
I have also deleted the forcedchunks.dat files to force them to rebuild to no avail.
We are also finding that BC pumps are emptying infinite water pools and water flows in quarries spread to a size and then float in the air where you can walk under them.
I've tried setting high-frequency-flags:true in worldguard's config, but that has not helped.
Removing water via buckets does not drain the pool.
**EDIT** OK the chunk loaders are fine. The issue is the flow of water and lava. The BC pumps are pumping a perfect square out the exact size of the loaded chunk(s) and lava is not flowing back into it. There is a solid wall of lava. When quarries encounter water and mines under it, the water does not flow into the space created.
Need some direction of where to look that could be causing these 2 issues.
I'm happy to post any config files for review.
Thanks in advance for your help.