Yes it is true that many more mods support TE3 than IC2 now. But that doesn't meant that you cant with great benefit have a IC2 power generation. One of the biggest benefits to IC2 power generation IMO(and the reason why I make it for many things) is that it is one block(with compact/advanced solars/windmills) supplying the power. I don't need large laggy structures for everything. Don't get me wrong, I still build the large laggy structures that TE3 requires(treefarms, ethanol productions, boilers, rows of dynamos etc.) but I dont need to have 10 or 20 identical lines of them to power my base. This is because I choose to use IC2 to partly power the constant power hogs(AE, MFR and ore processing) with 512EU/t Solars. Helps make more complex projects more tolerable in terms of FPS/TPS etc.
Lava. 1 pump 128 dynamos... no lag issues and that will produce 10,240RF/t enough to run everything short of a laser drill . The macerator alone with just enough power gen to run it in overclocked uses more computer resources than 25 pulverizers and the power to run them.Non overclocked the macerator and power gen = 10 pulverizers worth of computer resources. It only takes 5 pulverizers to keep up with the speed of an overclocked macerator. - This is according to jprofiler not just opis.
If we are going to start adding outside mods to the mix..... XU Solar generators will give you power with no performance issues . The reason Compact solars was made was because the number of solar panels people were using was lagging servers in the search of "free power". Compact solars is reasonably lightweight. However the macerator is not. And the entry level generators are not. There is a reason TE3 is in Lite2 and IC2 is not. IC2 is not a bad mod, but between the performance and lack of compatibility with other mods I just prefer TE3. MFR has one of the most powerful power gens available the Steam Turbine 160RF/T or 16MJ/t just add steam. And the bioreactors are incredibly efficient.
Edit to add for clarification: To be clear. That does not make IC2 a bad mod at all. Its not a horribly laggy mod either. Its just not as optimized as TE3. And I love optimized stuff *shrug*
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