I'm afraid I've run out of ideas.
Please post a complete up-to-date console debug log and let's hope that someone else will be able to point out the cause for these delays.
It could be because your system language is dutch. Not only does the launcher have to launch the modpack, but it has to launch based on a translation that could be causing it to hang.
I don't see any other reason other than your running vista.
Hmm. My system language is German, and I never had a problem with it.It could be because your system language is dutch. Not only does the launcher have to launch the modpack, but it has to launch based on a translation that could be causing it to hang.
Hmm. My system language is German, and I never had a problem with it.
I don't think the launcher installs a localized version depending on the system language. It cares more about the language settings you select ingame.
On top of that, localization in FTB is not really a big deal, compared to games like Fallout 4 or Skyrim, for instance. And those games launch fast.
But even if FTB localized according to system settings, and if there were a problem with some languages, wouldn't one expect this to be an issue only once, on the first launch, not every time?
So I'm sceptic.
Yet both Vista and Dutch are permanent system characteristics which the computer already had when it still worked fine and FTB launched within a minute.
Imo, both fail to explain the sudden change that occured almost over night.
I'm saying, he's telling us the truth, nothing has been changed, and these are reasons why it could have suddenly become slow.
.... but its the house computer so i have to talk to my parents before upgrading.
I'm the only one with the knowledge to change something in the computer no one else even comes in the computer settings and i know it almost cant be the language maybe vista though but if it is vista then ftb should had that loading time in the beginning when i started playing ftb.
[12:44:23] [INFO] LaunchFrame.initializeMods:868: Ultimate
[12:44:23] [INFO] ModManager$ModManagerWorker.downloadModPack:112: Downloading Mod Pack
[12:44:23] [INFO] DownloadUtils.getCreeperhostLink:68: http://www.creeperrepo.net/direct/FTB2/5916e24959237c9cfee78cc9531a1334/modpacks%5EUltimate5E1_1_2%5EUltimate.zip
[12:44:31] [INFO] DownloadUtils.getCreeperhostLink:68: http://www.creeperrepo.net/direct/FTB2/5916e24959237c9cfee78cc9531a1334/modpacks%5EUltimate%5E1_1_2%5EFTB_temp.gif
[12:44:31] [INFO] DownloadUtils.isValid:236: Local: 7EE06EEA285629C5C9EB46AFFDFFBDA5
[12:44:31] [INFO] DownloadUtils.isValid:237: Remote: 7EE06EEA285629C5C9EB46AFFDFFBDA5
[12:44:51] [INFO] LaunchFrame.installMods:718: dirs mk'd
[12:44:58] [INFO] GameUpdateWorker.loadJarURLs:75: Loading Jar URLs
[12:44:58] [INFO] GameUpdateWorker.doInBackground:60: Downloading Jars
[12:45:26] [INFO] GameUpdateWorker.doInBackground:66: Extracting Files
[12:45:26] [INFO] LaunchFrame$14.done:625: Game update complete
2013-06-20 12:50:52 [WARNING] [ForgeModLoader] Sufficient Biomes missing - MFR Sufficient Biomes Compat not loading
2013-06-20 12:51:50 [INFO] [STDOUT] Fluid registration: Molten White Dye
2013-06-20 12:52:58 [INFO] [STDOUT] Fluid registration: ice
2013-06-20 12:55:44 [INFO] [Forestry] Skipping CraftGuide integration.