Amusingly, you can do a vanilla loader/unloader with gravity tracks. Use a comparator on the hopper dispensing items/extracting items, and run them through a not gate. When the comparator reads 0, the not gate flips and lets the cart go on it's way.
Honestly, we could use a new spotlight as soon as the mod gets updated to 1.10 or where ever CoJag goes next. But most of the old spotlights work. Just be aware that Locking tracks are now a single block that becomes all the various holding/boarding tracks you see in older spotlights.
The train side of railcraft, more or less, is designed to keep you from having to lay a thousand powered tracks in addition to all the regular tracks. (Having lain more track than is necessarily good for my mental health, and planning to lay more yet, this would be insanely annoying.) Trains do have a minor issue of not being quite as fast as you might expect them, or being a lot faster. Though the death messages when you get whacked are amusing.
It is kind of clunky, I admit, but at the same time, there's depth in the mod that most people don't see. For example: To celebrate the fourth, I set up a vanilla firework launcher run by a minecart running back and forth across detector tracks. (On the Xbox360 for portability.) Then thought 'I can do better'. And used Railcraft to Orchestrate it. Because it includes one way detector rails, that only give signal when the cart goes the correct way, so you can have it do things only when the cart goes in the direction of the arrow.
Honestly, we could use a new spotlight as soon as the mod gets updated to 1.10 or where ever CoJag goes next. But most of the old spotlights work. Just be aware that Locking tracks are now a single block that becomes all the various holding/boarding tracks you see in older spotlights.
The train side of railcraft, more or less, is designed to keep you from having to lay a thousand powered tracks in addition to all the regular tracks. (Having lain more track than is necessarily good for my mental health, and planning to lay more yet, this would be insanely annoying.) Trains do have a minor issue of not being quite as fast as you might expect them, or being a lot faster. Though the death messages when you get whacked are amusing.
It is kind of clunky, I admit, but at the same time, there's depth in the mod that most people don't see. For example: To celebrate the fourth, I set up a vanilla firework launcher run by a minecart running back and forth across detector tracks. (On the Xbox360 for portability.) Then thought 'I can do better'. And used Railcraft to Orchestrate it. Because it includes one way detector rails, that only give signal when the cart goes the correct way, so you can have it do things only when the cart goes in the direction of the arrow.