Okay, so then, after reading through this and watching the stream, let me distill some of the information, because I think the paragraphs have people confused and don't convey how transient a deal this remains or what exactly is going on.
This is my reading of things as an observer, not some sort of gospel from on high, expect corrections if I'm incorrect to be forthcoming from people who know about this better than I do.
What's happening in the short term:
- Slowpoke and LexManos are meeting with Curse management regarding becoming independent contractors with Curse. The scope of their work would be in advisory positions regarding the restructing/refactoring/what have you of the CurseForge Minecraft Modification Distribution Platform and its forthcoming client for modded Minecraft gameplay.
- Slowpoke and LexManos are trusting the community to take them at their word when they say they will walk away from this if this Curse deal is truly, well, cursed. If there are signs that the product that comes from their advisory efforts is not up to snuff, and that it can't at the very least provide the same -- if not better -- experience to users that they get now, it's game over. If the new platform is onerous or locks out other mod pack developers from using it, that's a dealbreaker in itself. Terminus Est.
- If the product that comes out of this project, on the other hand, meets or exceeds the current user experience, more things will happen. Minecraft Forge's current forums and distribution platform will be transitioned to run via Curse infrastructure. FTB's forums will transition to being run on Curse infrastructure, and FTB packs will be distributed on the new CurseForge modded Minecraft system rather than the FTB launcher. This does not mean that Minecraft Forge, Feed the Beast, or the combination thereof will become Curse properties. They remain under their current leadership and if that changes it won't be merely for this.
Possible Frequent Queries:
What does this mean/do for the end-user?
Well, it means that -- if the new CurseForge distribution system is up to snuff and FTB completes the transition to using it -- that you will use that instead of the FTB launcher for FTB mod packs going forward. That's the basic change, really.
What does this mean for FTB?
A lot of things, if this gets to fruition. Largely, that the focus for development/contribution will return to FTB's core products -- modpacks and maps -- rather than continuing to fret over and spend brainpower and bandwidth on doing the launcher thing itself. I for one would be happy to see some new maps. =)
What does this mean for Minecraft Forge?
I'll let
LexManos' own quickie FAQ provide the answers there:
Will Forge still be free? Yes, it will always be free
Will Forge still be open source? Yes, Open source all the way.
Will Curse Launcher be REQUIRED to use Forge? No, you will still be able to download and install Forge exactly how you can now. The major end user visible change. Is that this forum, will be moved to a Curse controlled forum. And our download list (
this) will move to CurseForge somewhere. The same exact files/setup. Just a different, more robust host.
What does this mean for mod developers?
I'm not all of the mod developers, so I can't really answer that easily, but the goal here is to create a central distribution platform that can address their needs and doesn't suck. If it does suck, they'll do something else and this won't work. Obviously there are thus incentives for it to not suck, because if it sucks so bad mod developers won't touch it, FTB won't have mod packs and it all kind of implodes. This is why having the option to walk away is important too, I'd say.
What does Curse get out of this?
If it all goes as planned? Your little eyeballs drawn towards their content, looking at their advertising no doubt (no point in lying, it's the revenue stream for this sort of thing online). Another feather in their cap for gaming communities. A lot of hits to their servers.
Curse doesn't currently have Mac/Linux software. What about those of us needing it?
Lex has spoken with Curse's CTO on this. The Curse "core" is platform agnostic, so developing clients for other platforms is very possible. Building a client that handles more than just the Windows platform is one of the key points being emphasized in making this.
Can we still have the lovely forum software/functionality we have now?
I don't know, but I don't see why not.
bukkit.org and
terrariaonline.com are both Curse sites that use XenForo. Not really my call, though.
What does this mean for you? (Asked nobody ever, but there are people asking re: forum moderation so I'll just pretend you cared)
Dunno. On the one hand there are assurances that even if/when the FTB forums transfer over, we'll just keep going as-is. On the other hand, I remember World of Raids' ultimate fate (R.I.P.) and don't discount that happening sooner or later. On the gripping hand, I personally don't consider doing this as srsbzns anyway and am quite happy with however it shakes out. They could boot me five minutes from now for my ridiculous loud mouth and I'd be quite okay with it.
Valar morghulis.
Ydra ji Valyre?
Valyrio muño engos ñuhys issa.
(No, not really, they haven't released enough of a lexicon in Valyrian for me to speak it)
That's my not-so-short take on it. People waxing poetic about all the calumnies and calamities that await us are amusing me a bit because I think that's awfully premature. This deal doesn't conclude with FTB using the platform if it's a calamity. This deal doesn't kick the legs out of the other platforms doing this and in fact a primary goal is offering them a way in, if they so wish it. Voting with your feet is not only accepted, but expected if FTB screws this up that badly.
Of course, some people will react negatively no matter what FTB does. Good, now if only all organizations had such watchdogs to keep them in line. =)