Something really odd started happening on my server, on this particular spot of our castle. Fluiduct that is transferring UU-matter becomes invisible. Breaking any fluiduct connected to the invisible does break the connected one, but crashes the client. Same if it's done in survival or creative mode. Game doesn't allow placing anything in the invisible spot under no circumstances.
I already once today surrounded the place with cobblestone, so that i can see it in MCEdit and delete the entity data. It fixed it that time, but now it happened again... I'm not so worried about the client crash, but more on the invisibility bug that is the main cause.
Screenshot: http://i.imgur.com/8hIQ0yL.png
Server is using Direwolf pack 1.0.14, and Thermal Expansion is 3.0.0.2.
I have 5GB RAM, and 1.4GB or so allocated to both server and client.
This i get on client when removing a pipe:
Edit: Oops, put wrong crashlog at first.
I already once today surrounded the place with cobblestone, so that i can see it in MCEdit and delete the entity data. It fixed it that time, but now it happened again... I'm not so worried about the client crash, but more on the invisibility bug that is the main cause.
Screenshot: http://i.imgur.com/8hIQ0yL.png
Server is using Direwolf pack 1.0.14, and Thermal Expansion is 3.0.0.2.
I have 5GB RAM, and 1.4GB or so allocated to both server and client.
This i get on client when removing a pipe:
Edit: Oops, put wrong crashlog at first.
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