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TE3 updates in a shellnut
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IC2 threads in a nutshell.
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I agree, Grinding == Easy. And also, Botania == Grinding. However, GregTech = Edgy. Timesinks that cost nothing but time and a handful of cheap resources that one can get a LOT of really quickly? That Timesink == Grinding. And, that Timesink == Hard. That Timesink = A Kitchen sink
Really, Timesinks == Grinding. That's what it can be boiled down to here.
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Really, Timesinks == Grinding. That's what it can be boiled down to here.
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I read this as:
Code:
I agree, true. And also, true. However, GregTech = Hard. Timesinks that cost nothing but time and a handful of cheap resources that one can get a LOT of really quickly? That true. And, that false. That Timesink = A Timesink.
Really, true. That's what it can be boiled down to here.
Please guys, lets not use programming syntax when writing our arguments. Type the words!
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Stuff (close)
Quotes!
↑
IC2 threads in a nutshell.
↑
↑
IC2 threads in a nutshell.
You forgot some replies.
↑
Code:
I agree, true. And also, true. However, GregTech = Hard. Timesinks that cost nothing but time and a handful of cheap resources that one can get a LOT of really quickly? That true. And, that false. That Timesink = A Timesink.
Really, true. That's what it can be boiled down to here.
Please guys, lets not use programming syntax when writing our arguments. Type the words!
↑
public static void DoComment(Poster poster)
{
if (poster.Name == "Skyqula")
{
poster.ComplainAboutSmartThings();
}
}
hugs
[/quote]
Before:
{
if (poster.Name == "Skyqula")
{
poster.ComplainAboutSmartThings();
}
}
hugs
[/quote]
Before:
Stuff (close)
Quotes!
↑
IC2 threads in a nutshell.
↑
↑
IC2 threads in a nutshell.
You forgot some replies.
↑
I agree, Grinding == Hard. And also, GregTech == Grinding. However, GregTech = Hard. Timesinks that cost nothing but time and a handful of cheap resources that one can get a LOT of really quickly? That Timesink == Grinding. And, that Timesink == Hard. That Timesink = A Timesink.
Really, Timesinks == Grinding. That's what it can be boiled down to here.
↑
Really, Timesinks == Grinding. That's what it can be boiled down to here.
↑
I read this as:
Code:
I agree, true. And also, true. However, GregTech = Hard. Timesinks that cost nothing but time and a handful of cheap resources that one can get a LOT of really quickly? That true. And, that false. That Timesink = A Timesink.
Really, true. That's what it can be boiled down to here.
Please guys, lets not use programming syntax when writing our arguments. Type the words!
↑
Code:
I agree, true. And also, true. However, GregTech = Hard. Timesinks that cost nothing but time and a handful of cheap resources that one can get a LOT of really quickly? That true. And, that false. That Timesink = A Timesink.
Really, true. That's what it can be boiled down to here.
Please guys, lets not use programming syntax when writing our arguments. Type the words!
↑
public static void DoComment(Poster poster)
{
if (poster.Name == "Skyqula")
{
poster.ComplainAboutSillyThings();
}
}
hugs
[/quote]
{
if (poster.Name == "Skyqula")
{
poster.ComplainAboutSillyThings();
}
}
hugs
[/quote]