Hah. At the end of one of my worlds, my total power consumption was roughly 1.5 million RF/t.For the sake of scale, and just awesomeness of how it works, I'd have to say reactorcraft takes the top spot.
In terms of required effort/infrastructure (and enough power for most people). I'd say big reactors and IC2 reactors would be 1st and 2nd, respectively.
I said most! Not us crazy people.Hah. At the end of one of my worlds, my total power consumption was roughly 1.5 million RF/t.
Blood magic to make charcoal to power steam dynamos?Someone needs to make a mod that harnesses villager power somehow.
The build is too big. And I'd rather have machines that just run direct of LP in that case. But then I could power it with other mobs. I want this horror-machine to require villagers.Blood magic to make charcoal to power steam dynamos?
Hmm.. So you need some kind of 'valuable block generator' that runs off emeralds that you get by dropping villagers into a smeltery. Gotcha.The build is too big. And I'd rather have machines that just run direct of LP in that case. But then I could power it with other mobs. I want this horror-machine to require villagers.
does TE's reactant dynamo support addition of fuels? one could add molten emerald to the list.Hmm.. So you need some kind of 'valuable block generator' that runs off emeralds that you get by dropping villagers into a smeltery. Gotcha.
It does.does TE's reactant dynamo support addition of fuels? one could add molten emerald to the list.