Exception ticking world

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Syntium

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Jul 29, 2019
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Hey, don't know if this is the right part of the forum, just registered ^^.
I have a single player world that just started to crash, with the error Exception ticking world. I have no idea what to do. Here's (hopefully) the crash log.


Code:
---- Minecraft Crash Report ----
// There are four lights!
 
Time: 2013-10-30 01:00
Description: Exception ticking world
 
java.lang.RuntimeException: java.lang.NullPointerException
    at ic2.core.IC2.onLivingSpecialSpawn(IC2.java:2270)
    at net.minecraftforge.event.ASMEventHandler_31_IC2_onLivingSpecialSpawn_LivingSpecialSpawnEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn(ForgeEventFactory.java:52)
    at yp.a(SpawnerAnimals.java:245)
    at yp.a(SpawnerAnimals.java:187)
    at in.b(WorldServer.java:162)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:123)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)
Caused by: java.lang.NullPointerException
    at ic2.core.IC2.onLivingSpecialSpawn(IC2.java:2268)
    ... 12 more
 
 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- Head --
Stacktrace:
    at ic2.core.IC2.onLivingSpecialSpawn(IC2.java:2270)
    at net.minecraftforge.event.ASMEventHandler_31_IC2_onLivingSpecialSpawn_LivingSpecialSpawnEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn(ForgeEventFactory.java:52)
    at yp.a(SpawnerAnimals.java:245)
    at yp.a(SpawnerAnimals.java:187)
    at in.b(WorldServer.java:162)
 
-- Affected level --
Details:
    Level name: Grand Designs DNDelete
    All players: 1 total; [iq['Silkpaw'/232, l='Grand Designs DNDelete', x=46,42, y=64,00, z=217,09]]
    Chunk stats: ServerChunkCache: 707 Drop: 0
    Level seed: -5690233540794045764
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (-2,64,288), Chunk: (at 14,4,0 in -1,18; contains blocks -16,0,288 to -1,255,303), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 3836222 game time, 4380149 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 33509 (now: false), thunder time: 40438 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:123)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)
 
-- System Details --
Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 260887032 bytes (248 MB) / 651984896 bytes (621 MB) up to 2398486528 bytes (2287 MB)
    JVM Flags: 7 total; -Xms256M -Xmx2304M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+AggressiveOpts -XX:+CMSClassUnloadingEnabled -XX:PermSize=128m
    AABB Pool Size: 3042 (170352 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Feed The Beast Mod Pack 70 mods loaded, 70 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MiscPeripheralsASM [MiscPeripherals ASM] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ComputerCraft [ComputerCraft] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CCTurtle [ComputerCraft Turtles] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MiscPeripherals [MiscPeripherals] (miscperipherals-3.1c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AppliedEnergistics [Applied Energistics] (AppliedEnergistics.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHCore [CoFH Core] (CoFHCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2 [IndustrialCraft 2] (IC2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChargePads [Charge Pads] (ChargePads.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChickenChunks [ChickenChunks] (ChickenChunks 1.3.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CompactSolars [Compact Solar Arrays] (compactsolars.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Lepko-EasyCrafting [Easy Crafting] (EasyCrafting-1.1.3b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderStorage [EnderStorage] (EnderStorage.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.7-3.11.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BinnieCore [Binnie Core] (extrabees-1.5.0.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraBees [Extra Bees] (extrabees-1.5.0.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization [Factorization] (factorization.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization.misc [Factorization Miscellaneous Nonsense] (factorization.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization.dimensionalSlice [Factorization Dimensional Slices] (factorization.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviGun [GraviGun] (GraviGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviSuite [Gravitation Suite] (gravisuite.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest [Iron Chest] (IronChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mystcraft [Mystcraft] (mystcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIPlugins [NEI Plugins] (neiplugins.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ObsidiPlates [Obsidian Pressure Plates] (obsidiplates.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PortalGun [Portal Gun] (PortalGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Railcraft [Railcraft] (railcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerBase [RP Base] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerMachine [RP Machine] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerCompat [RP Compat] (redpowercompat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerWiring [RP Wiring] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerLogic [RP Logic] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerLighting [RP Lighting] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerWorld [RP World] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerControl [RP Control] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] (reiminimap.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SoulShards [SoulShards] (soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    StevesCarts [Steve's Carts] (StevesCarts.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThaumicBees [ThaumicBees] (thaumicbees.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest [The Twilight Forest] (TwilightForest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Core [WR-CBE Core] (wirelessredstonecore.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Addons [WR-CBE Addons] (wirelessredstoneaddons.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|RedPower [WR-CBE RedPower] (wirelessredstoneredpower.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XReliquary [Xeno's Reliquary] (XReliquary.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XyCraft [§3XyCraft] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XyCraftWorld [§2XyCraft World] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    XyCraftMachines [§9XyCraft Machines] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 718 (40208 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [iq['Silkpaw'/232, l='Grand Designs DNDelete', x=46,42, y=64,00, z=217,09]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'
 

aCiDcHaOZ

New Member
Jul 29, 2019
1
0
0
I have the same error after i restarted FTB. Both server and client crashes.

Note that i have several backups of the server and each give the same error. I know it isn't the java update because after the update it still worked.

The only think i can think of that caused it is either an autoupdate from a mod or the fact that my computer just switched from daylight savings to wintertime.

@Beaterz & Syntium: Does ur country do daylight savings?
 

aMUSiC

New Member
Jul 29, 2019
5
0
0
I've been developing a mod and I was getting the same thing during development today which made absolutely no sense. I thought it was something gone astray with memory management.. though I had a suspicion given the method name (onLivingSpecialSpawn) and the time this happened.. and the fact that my server (as well as other people's servers) got this error confirms my suspicions.

IndustrialCraft is most probably adding seasonal content depending on the date (Post Halloween, or Christmas month or something), which apparently has a bug and crashes the server majorly. Now this is quite the pickle for server owners, as I highly doubt the guys at IC2 will push out a fix for this version of IC2 since they're hard developing their new version.

Let's just hope it only happens on October 30th..
 

heavenGT

New Member
Jul 29, 2019
3
0
0
Turning the difficulty to peaceful seems to work for me, that Special spawn thingy is apperently a hostile mob^^ :)
 

aMUSiC

New Member
Jul 29, 2019
5
0
0
Just got nailed with this as well! Apparently this is a wide spread thing:

http://www.minecraftforum.net/topic/2076405-ic2-seasonal-content-bug-baffles-server-admins/

Also just looked at username of that post ;p

I promise I didn't cause it! :rolleyes: While the timing really made me pull my hair, as I was testing the newest version of my mod and the server was crashing.. and I was like "WTF?!?!? My mod doesn't even remotely touch IC2 stuff". Spent a good two hours trying to figure out what on earth I'm doing wrong. I was disabling code here and there to no avail.. until I totally removed my mod and the crashes kept on.. that started firing alarm bells about Seasonal Content...

I suppose that changing the server's date would also solve this.. of course it might interfere with scheduled tasks (like backups).
 

aMUSiC

New Member
Jul 29, 2019
5
0
0
Worked for me!

I also had to set spawn-monsters to false

Also no idea who posted this, but it's interesting: http://pastebin.com/z9ntUXTw

Gah, I didn't keep the mappings of which mobs correspond to qr and qn, but as a seasonal event it seems that IC2 dresses up a particular type of mob with Nano suits, with a 10% chance of them being Quantum suits.
 

Aberrant

New Member
Jul 29, 2019
3
0
0
So, no free quantum suits for FTB users :C
If it's any conciliation, it looks more like the hostile mobs would be getting the quantum armour and nano-sabres .. which I admit would actually have been kinda fun. I'm guessing setting the drop probabilities to -1.0 via dropChances (aka the line that's crashing it) is intended to prevent the hostile mobs from dropping the armor if a player manages to kill one.
 

Syntium

New Member
Jul 29, 2019
11
0
0
I can't log in long enough to set the difficulty to peaceful before it crashes, is there a way to do it manually?

Edit: I figured it out, in Direwolf20 you go to the options file and set difficulty to 0. It worked for me :)
 

Ernst Kroeze

New Member
Jul 29, 2019
1
0
0
i have the same problem crashing FTB Ultimate after edit the server properties file the line:

spawn-monsters= true

to

spawn-monsters=false

works fine by me.

Think it has to do with the Halloween hostile mob update for today :(
 

FTBLover101

New Member
Jul 29, 2019
3
0
0
Hi.
I had the same problem as well.
In FTB Ultimate Some Classes Were Deleted By FML Today.
How Come It Does That?
Nevermind about that question.
It Says:
------------------------------
Exception Ticking World
------------------------------
Then It Closes When It Loads The Log.
Help!
 

aMUSiC

New Member
Jul 29, 2019
5
0
0
My server is still going despite the error (though the server log is going crazy). I do however run mcpc plus which apparently has a more robust error handling.

Boy, this whole thing is definitely making it into my minecraft radio show tonight.
 

Sirius Corn

New Member
Jul 29, 2019
1
0
0
I was having the same problem and Ernst Kroeze was right. It is happening beacuse of Halloween. So how can you fix it? You can set your difficulty to Peacefull. This way you can play but without hostile mobs in your world. So there is another option. Change date in your computer on something around 9.10. This way FTB does not know that its Halloween and everything should be ok. (If this doesnt work, then disconnect your PC from the internet and try launching FTB again.)

This is an easy way to fix this little bug. It worked nicely for me, so I hope this is gonna help you. This is an easy way for single player but idk how to change date on servers. . . I hope you find a way how to do it. ;)

PS: Sorry for my bad English. :p
 

areomayo

New Member
Jul 29, 2019
12
0
0
amazing this is a world wide crash, though changing difficulty to peaceful alone did not solved this, i also had to set spawn monsters to false, that seemed to have worked for me.

hopefully this bug will only last today, kinda cheating without mobs on :(
 

Minerhenc

New Member
Jul 29, 2019
5
0
0
Since we all have this same problem, my guess would be that one of the mods has a halloween event in it, where it will spawn a special monster.
 
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