EU how to get power

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Peterpeter234

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Jul 29, 2019
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how do i get power in EU beside nuclear and Geothermal?
effectively ?
and is there a way to get lava from one place to another, efficeiently? beside's cell's.. this is until i get the liquid tesseract..
and my MJ power is magmatic engine's with lava. is there a better way to get MJ ?
 

malicious_bloke

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Jul 28, 2013
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Write a new entirely bullshit constitution and don't give the population of your member states the right to a referendum on whether to accept it or not.

Oh, you meant the *other* type of EU power propagation...

*hides soapbox*

EDIT 4 srsness:

IC2 has wind, solar, water generators and a normal generator you can put coal, wood etc in to generate power. In fact, you need to make said generator to make the geothermals in the first place ;)

As for moving lava without a tesseract, moving it inter-dimensionally (as in pumping in the nether then moving to the overworld), you'll want an ender chest or if it's just in the same dimension you can use any liquid pipe (there's seriously about a dozen different mods with their own by now).

As for MJ, magmatic engines are pretty solid. If you make EU your primary generation type you can also use electrical engines, which take in EU and produce MJ..
 

Blockmaster139

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Jul 29, 2019
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The new Kinetic Wind and Steam generators are pretty powerful. The wind ones produce a bunch of power, but they have a lot of space requirement and maintenance. The steam is very powerful when done right, but needs an external source of heat, like, umm, nuclear or lava! :p
 
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malicious_bloke

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Jul 28, 2013
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But nuclear power is best power! :c

One thing I thought about trying to create was a perpetual motion cow-powered generator, but it's just missing a couple of elements to be viable.

Basically my dream machine would be two portals (from portal gun), push a cow into the bottom one so it falls out of the top one into the bottom one (a nice perpetual loop)...then i'd need some way of turning this kinetic energy into an actual power source. But unfortunately this doesn't exist...yet
 

jordsta95

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Jul 29, 2019
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Well... I have never tried this... but there may be a way to turn Pigawatts (energy from Sync) into RF? If so, you could make a pig powered base ;)

As for the OP if you have the power converters mod installed, I would suggest just having RF/MJ as your main power production.
If you have Railcraft, have that make you a butt load of steam, use that to power either steam dynamos or steam engines and then, with a few of them, you will be generating a lot of power :)

I think I was running: MFR planter/harvester combo, pulverizer x6, redstone furnace x6, induction smelter, a few mekanism machines, an ME system, a rolling machine* and a few forestry machines* on about 10 of the top tier steam engines from railcraft... and I always had a surplus, as I kept filling energy cells.
*these machines needed constant power

Apparently, according to a few people, they believed that MJ cannot be converted into RF, but you can do it directly (without PCs) it's just a little awkward. You had to place the engine, then the conduit in front where the power would come out... which did take me a while to work out.
 

Wagon153

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Jul 29, 2019
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Well... I have never tried this... but there may be a way to turn Pigawatts (energy from Sync) into RF? If so, you could make a pig powered base ;)

As for the OP if you have the power converters mod installed, I would suggest just having RF/MJ as your main power production.
If you have Railcraft, have that make you a butt load of steam, use that to power either steam dynamos or steam engines and then, with a few of them, you will be generating a lot of power :)

I think I was running: MFR planter/harvester combo, pulverizer x6, redstone furnace x6, induction smelter, a few mekanism machines, an ME system, a rolling machine* and a few forestry machines* on about 10 of the top tier steam engines from railcraft... and I always had a surplus, as I kept filling energy cells.
*these machines needed constant power

Apparently, according to a few people, they believed that MJ cannot be converted into RF, but you can do it directly (without PCs) it's just a little awkward. You had to place the engine, then the conduit in front where the power would come out... which did take me a while to work out.
In 1.6 and above, you can use energy transfer nodes from extra utils to convert directly from MJ to RF.
 

adamich

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Jul 29, 2019
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1. cursed earth+dartcraft tools+AA from TE3= a lot of ZPM
2. there in direwolf20 serials: coal+railcraft steam machines+ TE3 steam engines or IC2 steam engines
2.1 MFR energy cable can convert RF to MJ to EU and back
 

jordsta95

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Jul 29, 2019
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In 1.6 and above, you can use energy transfer nodes from extra utils to convert directly from MJ to RF.
:O I did not know this :O I spent ages messing around with conduits, and engines *sighs*
I guess that's what I get for not using ExtraUtils for power transfer
 

malicious_bloke

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Jul 28, 2013
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Also Mekanism universal cables. EU, RF, MJ and Mekanism joules all carried and converted seamlessly ;)
 

adamich

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Jul 29, 2019
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:O I did not know this :O I spent ages messing around with conduits, and engines *sighs*
I guess that's what I get for not using ExtraUtils for power transfer
ender io cables, MFR cables, AE1/2 p2p channels, teseracts, ender IO transport block (don't remember stuff name)
 

jordsta95

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Jul 29, 2019
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ender io cables, MFR cables, AE1/2 p2p channels, teseracts, ender IO transport block (don't remember stuff name)
MFR have cables o_O

And my derp -_- I forgot almost eveything can turn MJ into RF...

But I would never/have never used Ender IO (if it is the mod I am thinking of) I think it's a little OP :p
 

malicious_bloke

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Jul 28, 2013
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MFR have cables o_O

And my derp -_- I forgot almost eveything can turn MJ into RF...

But I would never/have never used Ender IO (if it is the mod I am thinking of) I think it's a little OP :p

You obviously don't neatfreak as badly as me then. I couldn't live in a base with an untidy tangle of absurd cabling any more. Having power, liquid, items, ME data and redstone running through the same block is just too handy and soothes my tortured soul.
 

jordsta95

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Jul 29, 2019
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You obviously don't neatfreak as badly as me then. I couldn't live in a base with an untidy tangle of absurd cabling any more. Having power, liquid, items, ME data and redstone running through the same block is just too handy and soothes my tortured soul.
Hell no, I like stuff to look messy :p

I have a small area, and have machines, cables, etc. EVERYWHERE :D
 
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dothrom

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Jul 29, 2019
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All the main activity rooms in my base(s) tend to be nice and tidy. The basements and sub-floors though, those are mazes.
 

Pyure

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Aug 14, 2013
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To the original post: one of the most effective ways to get EU has always been a tree farm in conjunction with railcraft boilers and railcraft steam turbines.

Railcraft provides boilers for both solid fuel (charcoal/wood) and liquid fuel (creosote oil/biofuel with forestry or MFR). Route the steam to a series of steam turbines, each of which generate (I believe) 200 eu/t.

This is sufficiently powerful that a lot of players never even bother to get into nuclear fission at all.
 

dothrom

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Jul 29, 2019
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To the original post: one of the most effective ways to get EU has always been a tree farm in conjunction with railcraft boilers and railcraft steam turbines.

Railcraft provides boilers for both solid fuel (charcoal/wood) and liquid fuel (creosote oil/biofuel with forestry or MFR). Route the steam to a series of steam turbines, each of which generate (I believe) 200 eu/t.

This is sufficiently powerful that a lot of players never even bother to get into nuclear fission at all.
No nuclear fission at all?! OUTRAGE! Though at least boilers can craterize bases too. (I've only done that once, stupid chunkloading being setup wrong)