One thing I've never quite understood is why packs decide it's a good idea to make vanilla tools useless and thus force the player to use tinkers construct. A lot of packs claim that it's more difficult, but really it's not. It's easy to make and upgrade a tinkers tool. And at the base a tinkers tool is much more powerful than a vanilla tool. So I don't see why requiring tinkers tools is harder! Now I get gating metal tools behind a smeltery. That's fine by me, but then why not make an iron pick require an iron pickaxe head? Why not make a diamond pick require cobalt instead of diamond? Maybe redpower gem tools require an alumite binding to keep the heavy gem head in place. There's so many more options. This is more aimed at infinity, how it requires the player to use tinkers tools and nerfs the vanilla tools into oblivion when you can make enderium cleavers and signalum crossbows with tinkers. It just doesn't make much sense to me, so I'd like to discuss it.