Direwolf20 1.7.10 released

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Just noticed he has a 2.0 RC and it works with this pack. Thanks for the heads up, not sure why that didn't occur to me. Think I might try out Schematica though, this thing takes forever on a project 223wx212dx125h and I have several more large projects to save. =P

If you want to save it try MC eddit. It should be easy enough to use once you figure it out. But I don't know if it's comaptable with the printer.
 
Anyone upgraded ok to 1.0.2 I'm getting the following error when starting up my server. Have I derped?

http://paste.feed-the-beast.com/view/99b726b8
Yeah disable not enough keys. Think its a client side mod and got dropped in the server mods list.
Had the same problem :)

Edit: after that load up the server and type /fml confirm. Some items are missing from the world ids and typing that fixes it
 
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Yeah disable not enough keys. Think its a client side mod and got dropped in the server mods list.
Had the same problem :)

Edit: after that load up the server and type /fml confirm. Some items are missing from the world ids and typing that fixes it

when not enough keys was installed i couldn't load up my world i would just end up at the main menu i removed it and it's loading fine now and that's on ssp.
 
when not enough keys was installed i couldn't load up my world i would just end up at the main menu i removed it and it's loading fine now and that's on ssp.
Wierd i can start singleplayer worlds just fine with it installed, quite nifty mod aswell no more conflicting keybinds xD
 
confirmed that with NotEnoughKeys enabled on my server the server loads up ok. Not able to log in and test that there aren't items missing atm however it does say

There are 10 missing blocks and items in this save.
If you continue the missing blocks/items will get removed.
A world backup will be automatically created in your saves directory.

Missing Blocks/Items:
aobd:crushedPurifiedMithril
aobd:crushedMithril
aobd:dustTinyMithril
ThermalExpansion:AirSignal
ThermalExpansion:AirBarrier
ThermalExpansion:AirLight
ThermalExpansion:AirBarrier
ThermalExpansion:AirSignal
ThermalExpansion:AirLight
EnderIO:itemSpawnEggEnderIO

when loading the world up.
 
Anyone else have missing AE2 cable facades? I have exactly 2 available, eucalyptus planks and electrum blocks. I do not particularly want to panel my work shop in either of those...
 
I wonder why Blood Magic (1.2.0a) and AromaBackup (0.0.0.4) not got updatet with 1.0.2?
In Blood Magic 1.2.0a the Tools for the Reagents are not working. 1.2.0b fixed that.

And even more important AromaBackup 0.0.05:
Forum Thread said:
-Fixed bug with scheduled backups not starting. (This was a SEVERE bug, you may want to update).
 
Carfull with Not Enough Keys. I was using it with a modded version of this pack and trying to sneak prevented me from moving at all.
 
I can't speak to any config changes, but these are the mod updates I found:

New:
> EnderZoo-1.7.10-1.0.2.7_beta.jar
> NotEnoughKeys-1.7.10-1.0.0b12.jar

Updated:
> AOBD-2.3.1.jar
> appliedenergistics2-rv2-alpha-17.jar
> buildcraft-6.1.7.jar
> CoFHCore-[1.7.10]3.0.0B7-35.jar
> CoFHLib-[1.7.10]1.0.0B7-29.jar
> EnderIO-1.7.10-2.1.8.260.jar
> INpureCore-[1.7.10]1.0.0B7-19.jar
> JourneyMap5.0.0RC3_Unlimited_MC1.7.10.jar
> MineFactoryReloaded-[1.7.10]2.8.0RC4-676.jar
> NoMoreRecipeConflict-0.2(1.7.10).jar
> PneumaticCraft-1.7.10-1.3.1-31-universal.jar
> RedstoneArsenal-[1.7.10]1.1.0RC1-19.jar
> ThaumicExploration-1.7.10-1.1-29.jar
> ThaumicTinkerer-2.5-1.7.10-159.jar
> ThermalExpansion-[1.7.10]4.0.0B6-16.jar
 
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Just tried this for my first Wither kill:

AE2 Sky Stone Meteors.

I always dig into the side of one to get to the chest in the centre. All I did is go back to one and place the soul and and skulls inside. He managed to get out but only once I'd gotten him down to near death. I'm going to rebuild the inside and use it again when I need another star.
 
Strange. I made several hook thingies, combined them on a ME crafting console, and hoppa.

As said here;

http://ae-mod.info/Cable-Facade/
I guess I'm special. I can make the anchors, but putting 4 around the block does nothing. I even tried completely surrounding the block, obviously that didn't work either. I even went back and watched DW's mod spotlight to see him do it. Oh well. Maybe the update will fix something, though it hasn't been an option yet.