Hi all!
Sorry again for the lack of updates. I feel as if I've gone from having all the free time in the world to running around like a lunatic on fire
But in my spare time I've been hard at work on the pack and I think I've reached a point where I'm ready to share (and most importantly get feedback on) what I've been up to. Over the next week I'll be posting about the few major additions I've been working on but let's start by talking about world generation:
From the little bit of backstory Dunge has revealed so far, it's clear to see this modpack is going to be about adventuring into new worlds. Our hero might of crash landed on this planet, but we aren't going to want him to stay there...so my thought was to turn the overworld into a inhospitable environment. Using Biome Tweaker, Climate Control, a little of CoFH custom world gen configs and far more time than I'd care to admit; I've managed to turn the overworld into a barren ice wasteland:
Everywhere you look appears to be endless glaciers, snow, frozen icicles and rivers. But how are you going to survive? Once you've located your crash site and gathered what supplies you can carry you'll need to find somewhere you can make a small base. Luckily you know, from previous surveys, whatever destroyed this planet hasn't gotten to it all. In small pockets dotted around the planet, life can still be found clinging on:
In these small frozen forests you be able to collect a little wood and a few seeds. If you're lucky you might find a couple animals that have survived in this harsh climate, but that'll only be a few chickens or sheep. But wait, there is another alternative too:
Ocean creatures have managed a little better, the squid have survived by living in small ocean thermals. You'll know when you've come across one as the kelp are also growing strong and healthy in the warmer water.
Thoughts?
I'm still working on tweaking the biomes, specifically I'm looking to get rid of the snow layer in some biomes (to encourage mob spawning
) but I haven't quite figured out how to do that yet...
Check back in a day or two, next post is going to be on the Orion crash site!