Another useful tool in ore tuning is worldedit.
Use one of those singleplayer command thingos with it or just run a local cauldron server .
Find like a nice plains area, make a selection then:
//expand vert
//replace lava sand
//replace water sand
//replace gravel sand
//replace sand 0
//replace stone 0
//replace dirt 0
//replace grass 0
//remove all -1
That should give you a nice overview of what is going on.
Use
//count <item id>:<meta>
To get a count of a particular ore.
Or run a quarry on the area, it will at least complete quicker without all that stone there
Use one of those singleplayer command thingos with it or just run a local cauldron server .
Find like a nice plains area, make a selection then:
//expand vert
//replace lava sand
//replace water sand
//replace gravel sand
//replace sand 0
//replace stone 0
//replace dirt 0
//replace grass 0
//remove all -1
That should give you a nice overview of what is going on.
Use
//count <item id>:<meta>
To get a count of a particular ore.
Or run a quarry on the area, it will at least complete quicker without all that stone there