You lack appropriate progression.nothings happening to the one i have in my inv
You lack appropriate progression.nothings happening to the one i have in my inv
No, the numbers are such that ordinary use and preparing for the next level are sufficient. Only trying to fast-track by making nothing along the way is stymied.Are what you create weighted in the experience or leveling for the crafting altar. And how many things or how much experienced needs to be gained. Because I'm feeling like I have to make a lot of things that I'm not ganna need, just so I can level my altar.
Find all colors; colors are discovered via pylons.so so is there any other reason for not being able to craft something because I cannot craft the runes
For some reason, I read this in Darth Vader's voice, lol.You lack appropriate progression.
?For some reason, I read this in Darth Vader's voice, lol.
No, but you need to mouse over them (close enough that the selection box appears).Do you have to be killed or zapped or something, because I have found them all and drained much e edgy from each
I realize it is a bit fiddly, but I know of no better way to determine "player X just discovered this color".Ok, well thank you, I have a few of the colors unlocked and wondered why I could read their names but others where still encrypted.
Could you trigger it off having some energy of each color in your aura? Since the manipulator works at longer range than Steve's arm, this seems simpler- not to mention safer- than having to actually look at each pylon up close.I realize it is a bit fiddly, but I know of no better way to determine "player X just discovered this color".
I like this, but the progress for charging is locked behind discovering a pylon, so you would still need to mouse over one.Could you trigger it off having some energy of each color in your aura? Since the manipulator works at longer range than Steve's arm, this seems simpler- not to mention safer- than having to actually look at each pylon up close.
Well, mousing over one pylon that's trying to kill you seems easier than mousing over sixteen, but point taken. Could the charging progression be locked behind getting zapped instead, or would that break more things?I like this, but the progress for charging is locked behind discovering a pylon, so you would still need to mouse over one.
Getting attacked by a pylon is locked behind discovering a pylon, so it would make it mildly harder, but this is acceptable.Well, mousing over one pylon that's trying to kill you seems easier than mousing over sixteen, but point taken. Could the charging progression be locked behind getting zapped instead, or would that break more things?
Did you break the crystal lamp and the p̶y̶l̶o̶n̶ that thing that looks like, is named, and has the id of a pylon, but is really a structure controller?I did that, as well as dug out a huge cave around it, still nothing